Player Matchup

Cerberus
Cerberus
GermanMurias17
Cerberus
Level 26
God Stats
10W - 9L
1,673 SR
Queue Stats
74W - 79L
1,445 Elo+
Party 2
Ares
Ares
RHS08
Ares
Level 18
God Stats
14W - 11L
1,624 SR
Queue Stats
17W - 17L
1,469 Elo+
Party 2
Merlin
Merlin
Takeaway123
Merlin
Level 28
God Stats
0W - 3L
1,257 SR
Queue Stats
33W - 43L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
drymartini13
Heimdallr
Level 40
God Stats
68W - 82L
1,509 SR
Queue Stats
378W - 372L
1,442 Elo+
Party 2
Ne Zha
Ne Zha
kkingmota
Ne Zha
Level 18
God Stats
9W - 7L
1,618 SR
Queue Stats
429W - 423L
1,574 Elo+
Party 1
Team Averages
Level 26
1,536 SR
1,487 Elo+

VS

Team Averages
Level 25
1,485 SR
1,526 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
13W - 3L
1,617 SR
Queue Stats
106W - 92L
1,550 Elo+
Solo
Artemis
Artemis
DI4VOLICOOOO86
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,561 Elo+
Solo
Merlin
Merlin
ForrestSpang916
Merlin
Level 25
God Stats
3W - 3L
1,533 SR
Queue Stats
41W - 32L
1,479 Elo+
Solo
Bastet
Bastet
Jak_Blackcat
Bastet
Level 26
God Stats
12W - 8L
1,273 SR
Queue Stats
102W - 103L
1,451 Elo+
Party 3
King Arthur
King Arthur
Mr_Greyn
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 90L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
1 / 3 / 0
9,590
480
5,598
13,491
9,110
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
RHS08
Ares
12
0 / 3 / 3
8,285
414
4,711
12,720
5,880
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
15
0 / 4 / 2
9,138
457
4,169
10,719
3,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
drymartini13
Heimdallr
12
3 / 8 / 0
8,354
418
11,163
12,247
4,201
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
kkingmota
Ne Zha
14
6 / 5 / 2
10,075
504
11,129
15,357
4,999
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 1 / 10
10,918
546
9,668
17,288
9,977
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
6 / 2 / 2
10,638
532
10,373
8,402
2,977
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 3 / 0
11,297
565
9,748
8,741
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
16
7 / 2 / 5
11,199
560
11,073
11,663
3,833
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

King Arthur
Mr_Greyn
King Arthur
16
3 / 2 / 4
9,999
500
10,061
10,151
7,041
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
10
Kills
23
23
Deaths
10
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
10
7
W
6
2
2
3.5
W
5
3
0
1.67
L
Cerberus
1
3
0
0.33
W
Bastet
7
2
5
4.75
W
King Arthur
Mr_Greyn
King Arthur
3
2
4
2.5
L
Ares
RHS08
Ares
0
3
3
0.5
L
Merlin
0
4
2
0.25
L
Heimdallr
drymartini13
Heimdallr
3
8
0
0.38
L
Ne Zha
kkingmota
Ne Zha
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,770
Damage
50,923
64,534
Taken
56,245
27,971
Mitigated
27,136
14,262
Healing
21,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,668
2,397
0
9,098
17,288
9,977
0
4,938
12,350
0
53,738
W
10,373
6,006
0
4,210
8,402
2,977
3,323
1,382
7,020
0
62,061
W
9,748
365
0
134
8,741
3,308
700
1,990
6,751
77,021
0
L
Cerberus
5,598
650
262
3,638
13,491
9,110
0
0
13,491
49,330
0
W
Bastet
11,073
3,928
0
4,048
11,663
3,833
272
1,042
10,621
0
66,201
W
King Arthur
Mr_Greyn
King Arthur
10,061
287
231
3,847
10,151
7,041
185
5,126
5,025
0
49,845
L
Ares
RHS08
Ares
4,711
142
0
3,730
12,720
5,880
148
0
12,720
16,548
0
L
Merlin
4,169
300
0
2,056
10,719
3,781
841
5,589
5,130
57,397
0
L
Heimdallr
drymartini13
Heimdallr
11,163
5,703
0
971
12,247
4,201
885
888
11,359
0
50,939
L
Ne Zha
kkingmota
Ne Zha
11,129
5,119
0
3,605
15,357
4,999
0
3,271
12,086
0
55,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,442
Gold Earned
54,051
459
Minions Killed
483
0
Camps Cleared
0
1,718,507
Distance Traveled
1,979,116
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,918
546
69
3
0
462,600
5
W
Artemis
10,638
532
108
5
0
333,648
4
W
Merlin
11,297
565
148
7
0
340,513
4
L
Cerberus
9,590
480
153
8
0
314,853
1
W
Bastet
11,199
560
93
5
0
445,263
3
W
King Arthur
9,999
500
65
3
0
397,092
9
L
Ares
8,285
414
16
1
0
391,874
0
L
Merlin
9,138
457
111
6
0
309,284
4
L
Heimdallr
8,354
418
83
4
0
324,299
1
L
Ne Zha
10,075
504
96
5
0
378,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role