Player Matchup

Hel
Hel
LITTLEMAN_0101
Hel
Level 26
God Stats
1W - 0L
1,544 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Shadowboii12300
Achilles
Level 78
God Stats
2W - 3L
1,525 SR
Queue Stats
11W - 12L
1,285 Elo+
Party 1
Discordia
Discordia
SharkSparton
Discordia
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Set
Set
steelertom
Set
Level 134
God Stats
1W - 0L
1,510 SR
Queue Stats
25W - 31L
1,141 Elo+
Party 1
Team Averages
Level 76
1,520 SR
1,356 Elo+

VS

Team Averages
Level 57
1,520 SR
1,330 Elo+
Cerberus
Cerberus
AWESOME O 5556
Cerberus
Level 38
God Stats
25W - 24L
1,539 SR
Queue Stats
97W - 109L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
UwU Greed
Kukulkan
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 100L
1,322 Elo+
Party 2
Neith
Neith
XCookieMomaX
Neith
Level 104
God Stats
0W - 3L
1,491 SR
Queue Stats
14W - 18L
1,296 Elo+
Solo
Hades
Hades
jthebomb
Hades
Level 54
God Stats
9W - 12L
1,552 SR
Queue Stats
29W - 39L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 14
15,270
694
19,357
21,025
22,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
20
9 / 1 / 6
16,115
733
24,842
28,317
43,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
SharkSparton
Discordia
19
1 / 1 / 11
13,986
636
21,274
9,098
3,966
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 2 / 4
15,418
701
14,704
19,191
17,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
1 / 6 / 2
12,907
587
11,864
30,893
37,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
UwU Greed
Kukulkan
18
0 / 3 / 3
12,806
582
17,899
14,429
5,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 4 / 0
13,922
633
12,815
23,929
9,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hades
jthebomb
Hades
18
1 / 7 / 2
13,260
603
16,383
21,537
12,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
20
Kills
4
4
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
6
2
0.33
W
2
0
14
9
W
Achilles
9
1
6
12
W
Discordia
SharkSparton
Discordia
1
1
11
6.5
L
Kukulkan
UwU Greed
Kukulkan
0
3
3
0.5
L
2
4
0
0.5
L
Hades
jthebomb
Hades
1
7
2
0.29
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,177
Damage
58,961
77,631
Taken
90,788
88,012
Mitigated
64,300
46,803
Healing
23,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
11,864
888
1,337
9,573
30,893
37,807
0
11,685
19,208
56,468
0
W
19,357
1,189
18,211
16,892
21,025
22,515
504
13,739
7,286
65,550
0
W
Achilles
24,842
11,342
0
7,530
28,317
43,686
3,372
16,354
11,963
0
80,212
W
Discordia
SharkSparton
Discordia
21,274
703
0
1,948
9,098
3,966
1,126
4,901
4,197
56,427
0
L
Kukulkan
UwU Greed
Kukulkan
17,899
2,147
436
1,048
14,429
5,206
342
7,645
6,784
67,862
0
L
12,815
3,432
558
4,924
23,929
9,214
866
13,757
10,172
0
81,255
L
Hades
jthebomb
Hades
16,383
897
738
5,028
21,537
12,073
0
7,976
13,561
46,272
0
W
14,704
7,597
0
2,222
19,191
17,845
2,717
12,002
7,189
0
62,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,789
Gold Earned
52,895
337
Minions Killed
436
23
Camps Cleared
6
1,763,387
Distance Traveled
1,371,145
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,907
587
124
6
0
360,349
1
W
Hel
15,270
694
90
4
6
472,239
0
W
Achilles
16,115
733
90
4
5
447,644
7
W
Discordia
13,986
636
67
3
3
435,984
2
L
Kukulkan
12,806
582
87
4
1
360,206
2
L
Neith
13,922
633
140
6
4
363,584
3
L
Hades
13,260
603
85
4
1
287,006
1
W
Set
15,418
701
90
4
9
407,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role