Player Matchup

Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BENG4
The Morrigan
Level 147
God Stats
16W - 8L
1,481 SR
Queue Stats
312W - 241L
1,613 Elo+
Solo
Hercules
Hercules
GabiWiki890
Hercules
Level 160
God Stats
6W - 6L
1,758 SR
Queue Stats
278W - 294L
1,534 Elo+
Solo
Thor
Thor
TunicoFPS
Thor
Level 65
God Stats
2W - 5L
1,249 SR
Queue Stats
13W - 10L
1,625 Elo+
Solo
Terra
Terra
notadog3
Terra
Level 101
God Stats
8W - 5L
1,740 SR
Queue Stats
23W - 25L
1,809 Elo+
Solo
Team Averages
Level 124
1,545 SR
1,616 Elo+

VS

Team Averages
Level 134
1,647 SR
1,574 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Dynozo
Sun Wukong
Level 117
God Stats
14W - 10L
1,662 SR
Queue Stats
235W - 206L
1,590 Elo+
Party 2
Pele
Pele
OlavoDeCarvalho
Pele
Level 89
God Stats
2W - 0L
1,366 SR
Queue Stats
89W - 93L
1,575 Elo+
Party 2
Chiron
Chiron
aciddd
Chiron
Level 157
God Stats
1W - 1L
1,745 SR
Queue Stats
179W - 153L
1,626 Elo+
Party 1
Sol
Sol
iZenko
Sol
Level 158
God Stats
2W - 1L
1,959 SR
Queue Stats
358W - 339L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
0 / 0 / 1
3,177
635
1,968
1,831
355
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
BENG4
The Morrigan
1
0 / 0 / 0
2,454
491
0
0
0
Hercules
GabiWiki890
Hercules
4
1 / 0 / 0
3,322
664
449
2,162
595
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Boots

Boots

+6%
Movement Speed

Thor
5
0 / 0 / 0
3,511
702
641
2,219
505
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Terra
notadog3
Terra
6
0 / 0 / 0
3,547
709
1,665
3,787
2,135
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 0 / 0
3,365
673
1,196
1,818
639
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sun Wukong
Dynozo
Sun Wukong
6
0 / 0 / 0
3,670
734
2,057
2,742
2,173
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
0 / 1 / 0
3,590
718
553
2,574
437
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
aciddd
Chiron
5
0 / 0 / 0
3,205
641
1,345
1,916
232
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
iZenko
Sol
7
0 / 0 / 0
4,103
821
212
474
86
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
1
0.5
W
Kuzenbo
 
Kuzenbo
0
0
0
0
L
The Morrigan
BENG4
The Morrigan
0
0
0
0
W
Sun Wukong
Dynozo
Sun Wukong
0
0
0
0
L
Hercules
GabiWiki890
Hercules
1
0
0
1
W
0
1
0
0
L
Thor
0
0
0
0
W
Chiron
aciddd
Chiron
0
0
0
0
W
Sol
iZenko
Sol
0
0
0
0
L
Terra
notadog3
Terra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,723
Damage
5,363
9,999
Taken
9,524
3,590
Mitigated
3,567
4,994
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,968
1,434
0
750
1,831
355
0
506
1,325
0
13,913
W
Kuzenbo
 
Kuzenbo
1,196
659
0
780
1,818
639
0
0
1,818
5,260
0
L
The Morrigan
BENG4
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Dynozo
Sun Wukong
2,057
901
0
1,863
2,742
2,173
0
1,575
1,167
0
17,266
L
Hercules
GabiWiki890
Hercules
449
125
0
1,065
2,162
595
0
690
1,472
0
2,458
W
553
135
0
1,199
2,574
437
0
90
2,484
0
15,692
L
Thor
641
78
0
1,185
2,219
505
0
212
2,007
0
13,918
W
Chiron
aciddd
Chiron
1,345
1,070
85
1,550
1,916
232
0
0
1,916
0
12,582
W
Sol
iZenko
Sol
212
0
0
152
474
86
312
0
474
21,346
0
L
Terra
notadog3
Terra
1,665
687
0
1,994
3,787
2,135
0
0
3,787
17,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,011
Gold Earned
17,933
99
Minions Killed
150
0
Camps Cleared
0
363,359
Distance Traveled
510,042
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,177
635
28
6
0
84,536
2
W
Kuzenbo
3,365
673
9
2
0
110,895
3
L
The Morrigan
2,454
491
0
0
0
0
0
W
Sun Wukong
3,670
734
36
7
0
98,962
0
L
Hercules
3,322
664
4
1
0
80,292
0
W
Pele
3,590
718
37
7
0
101,418
0
L
Thor
3,511
702
36
7
0
90,420
1
W
Chiron
3,205
641
23
5
0
93,714
0
W
Sol
4,103
821
45
9
0
105,053
1
L
Terra
3,547
709
31
6
0
108,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role