Player Matchup

Izanami
Izanami
Boltman007
Izanami
Level 34
God Stats
6W - 6L
1,556 SR
Queue Stats
7W - 6L
1,761 Elo+
Party 2
Kuzenbo
Kuzenbo
Northage03
Kuzenbo
Level 62
God Stats
1W - 1L
1,782 SR
Queue Stats
12W - 11L
1,821 Elo+
Party 2
Zhong Kui
Zhong Kui
RanDaMan
Zhong Kui
Level 25
God Stats
7W - 5L
1,877 SR
Queue Stats
25W - 30L
1,478 Elo+
Solo
Team Averages
Level 40
1,738 SR
1,687 Elo+

VS

Team Averages
Level 103
1,390 SR
1,411 Elo+
King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Jexz6
Olorun
Level 102
God Stats
1W - 2L
1,278 SR
Queue Stats
286W - 312L
1,398 Elo+
Party 1
Heimdallr
Heimdallr
sadyungboi
Heimdallr
Level 64
God Stats
77W - 97L
1,392 SR
Queue Stats
115W - 153L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boltman007
Izanami
20
7 / 8 / 14
16,987
708
24,744
20,627
7,988
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Northage03
Kuzenbo
19
5 / 8 / 14
16,717
697
17,776
35,653
41,367
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zhong Kui
RanDaMan
Zhong Kui
20
17 / 9 / 10
18,304
763
36,551
31,638
21,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
9 / 11 / 12
17,966
749
24,350
37,403
50,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
Jexz6
Olorun
20
12 / 9 / 7
18,319
763
27,814
31,677
14,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
sadyungboi
Heimdallr
19
4 / 9 / 14
16,524
689
22,758
29,048
14,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
58
29
Kills
25
25
Deaths
29
38
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
11
12
1.36
L
Izanami
Boltman007
Izanami
7
8
14
1.75
W
Olorun
Jexz6
Olorun
12
9
7
1.72
L
Kuzenbo
Northage03
Kuzenbo
5
8
14
1.5
L
Zhong Kui
RanDaMan
Zhong Kui
17
9
10
2.44
W
Heimdallr
sadyungboi
Heimdallr
4
9
14
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,071
Damage
74,922
87,918
Taken
98,128
70,556
Mitigated
79,593
18,518
Healing
37,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
24,350
3,587
453
10,631
37,403
50,428
690
14,555
22,848
0
78,835
L
Izanami
Boltman007
Izanami
24,744
18,099
0
1,285
20,627
7,988
843
5,571
15,056
0
100,096
W
Olorun
Jexz6
Olorun
27,814
17,868
2,344
15,249
31,677
14,725
2,153
19,642
12,035
117,325
0
L
Kuzenbo
Northage03
Kuzenbo
17,776
4,208
1,289
3,613
35,653
41,367
489
11,679
23,974
46,682
2,097
L
Zhong Kui
RanDaMan
Zhong Kui
36,551
4,341
0
12,331
31,638
21,201
2,182
10,797
20,841
87,049
0
W
Heimdallr
sadyungboi
Heimdallr
22,758
11,574
930
7,841
29,048
14,440
1,084
18,690
10,358
213
99,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,008
Gold Earned
52,809
245
Minions Killed
288
0
Camps Cleared
0
1,334,049
Distance Traveled
1,124,486
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
17,966
749
61
3
0
376,975
5
L
Izanami
16,987
708
109
5
0
425,288
2
W
Olorun
18,319
763
130
5
0
368,474
0
L
Kuzenbo
16,717
697
35
1
0
465,402
15
L
Zhong Kui
18,304
763
101
4
0
443,359
0
W
Heimdallr
16,524
689
97
4
0
379,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role