Player Matchup

Hel
Hel
Koolwar
Hel
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,479 Elo+
Party 2
King Arthur
King Arthur
THERMAL Gerbil
King Arthur
Level 97
God Stats
15W - 10L
1,527 SR
Queue Stats
111W - 92L
1,488 Elo+
Party 2
Set
Set
jjbonk12
Set
Level 8
God Stats
6W - 7L
1,698 SR
Queue Stats
81W - 76L
1,401 Elo+
Solo
Team Averages
Level 51
1,575 SR
1,456 Elo+

VS

Team Averages
Level 88
1,623 SR
1,447 Elo+
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KingJayJERKIN24
Neith
Level 105
God Stats
6W - 4L
1,692 SR
Queue Stats
165W - 171L
1,481 Elo+
Party 1
Bellona
Bellona
zombiekiller950
Bellona
Level 29
God Stats
15W - 4L
1,676 SR
Queue Stats
89W - 80L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
6 / 4 / 9
10,600
707
9,639
13,173
9,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
THERMAL Gerbil
King Arthur
15
7 / 5 / 11
11,271
751
18,257
25,910
36,298
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
6 / 4 / 11
10,810
721
10,609
16,894
17,919
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 8 / 4
11,392
759
14,545
13,905
5,085
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 5 / 8
10,125
675
16,548
11,089
3,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 6 / 8
12,071
805
10,047
19,775
19,581
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
19
Kills
13
13
Deaths
19
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
8
4
1
W
2
5
8
1.2
L
Hel
6
4
9
2.63
L
King Arthur
THERMAL Gerbil
King Arthur
7
5
11
2.5
L
6
4
11
2.88
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,505
Damage
41,140
55,977
Taken
44,769
63,306
Mitigated
28,489
29,999
Healing
5,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,545
8,232
0
0
13,905
5,085
2,046
3,622
10,283
0
43,789
W
16,548
9,722
0
3,027
11,089
3,823
1,211
2,276
8,813
0
59,634
L
Hel
9,639
918
10,557
7,232
13,173
9,089
100
56
13,117
29,881
0
L
King Arthur
THERMAL Gerbil
King Arthur
18,257
3,633
791
5,700
25,910
36,298
263
8
25,902
0
50,622
L
10,609
4,835
0
5,719
16,894
17,919
1,146
0
16,894
0
29,610
W
10,047
3,061
1,137
1,629
19,775
19,581
467
3,783
15,992
0
23,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,681
Gold Earned
33,588
129
Minions Killed
141
0
Camps Cleared
0
717,408
Distance Traveled
722,925
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,392
759
40
3
0
230,503
2
W
Neith
10,125
675
76
5
0
214,346
3
L
Hel
10,600
707
45
3
0
241,726
0
L
King Arthur
11,271
751
49
3
0
258,008
4
L
Set
10,810
721
35
2
0
217,674
0
W
Bellona
12,071
805
25
2
0
278,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role