Player Matchup

Baron Samedi
Baron Samedi
Antwon Deltwon
Baron Samedi
Level 65
God Stats
0W - 2L
1,311 SR
Queue Stats
17W - 14L
1,633 Elo+
Party 1
Jing Wei
Jing Wei
Clamps Dummy
Jing Wei
Level 104
God Stats
0W - 2L
1,364 SR
Queue Stats
61W - 44L
1,582 Elo+
Party 1
Bacchus
Bacchus
Hops HD
Bacchus
Level 59
God Stats
32W - 26L
1,610 SR
Queue Stats
97W - 76L
1,544 Elo+
Party 1
Team Averages
Level 76
1,428 SR
1,586 Elo+

VS

Team Averages
Level 106
1,581 SR
1,518 Elo+
Chaac
Chaac
Revandaniel
Chaac
Level 69
God Stats
25W - 19L
1,602 SR
Queue Stats
323W - 294L
1,592 Elo+
Solo
Ra
Ra
Twinz2937
Ra
Level 128
God Stats
24W - 21L
1,587 SR
Queue Stats
49W - 47L
1,496 Elo+
Solo
Nu Wa
Nu Wa
ivylace2017
Nu Wa
Level 120
God Stats
20W - 13L
1,553 SR
Queue Stats
194W - 178L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Antwon Deltwon
Baron Samedi
17
8 / 7 / 2
14,019
701
18,036
19,527
9,485
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Clamps Dummy
Jing Wei
15
2 / 7 / 6
12,081
604
14,077
23,201
7,865
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Hops HD
Bacchus
16
2 / 2 / 7
12,536
627
16,431
22,092
23,937
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 9
13,163
658
20,107
28,884
32,948
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 5 / 6
14,550
728
17,753
17,361
11,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 9
12,724
636
16,634
16,668
6,330
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
12
Kills
16
16
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Antwon Deltwon
Baron Samedi
8
7
2
1.29
L
Jing Wei
Clamps Dummy
Jing Wei
2
7
6
0.71
L
Bacchus
Hops HD
Bacchus
2
2
7
2.75
W
4
2
9
4.25
W
10
5
6
2.6
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,544
Damage
54,494
64,820
Taken
62,913
41,287
Mitigated
50,323
22,942
Healing
28,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Antwon Deltwon
Baron Samedi
18,036
1,683
3,211
5,758
19,527
9,485
168
9,258
10,269
83,512
0
L
Jing Wei
Clamps Dummy
Jing Wei
14,077
11,082
0
7,347
23,201
7,865
3,106
12,121
11,080
0
64,883
L
Bacchus
Hops HD
Bacchus
16,431
804
486
6,140
22,092
23,937
35
13,036
9,056
61,088
0
W
20,107
5,323
0
13,728
28,884
32,948
743
14,659
14,225
0
57,811
W
17,753
1,125
3,715
7,970
17,361
11,045
48
8,997
8,364
82,892
0
W
16,634
4,722
142
2,642
16,668
6,330
1,554
10,914
5,754
63,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,636
Gold Earned
40,437
242
Minions Killed
234
0
Camps Cleared
0
984,848
Distance Traveled
1,081,785
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,019
701
94
5
0
292,543
5
L
Jing Wei
12,081
604
104
5
0
331,040
4
L
Bacchus
12,536
627
44
2
0
361,265
2
W
Chaac
13,163
658
51
3
0
389,185
0
W
Ra
14,550
728
120
6
0
382,085
2
W
Nu Wa
12,724
636
63
3
0
310,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role