Player Matchup

Hou Yi
Hou Yi
AquaticRhyme001
Hou Yi
Level 27
God Stats
3W - 2L
1,650 SR
Queue Stats
38W - 54L
993 Elo+
Solo
Hercules
Hercules
NT SilentSavage
Hercules
Level 27
God Stats
1W - 9L
1,432 SR
Queue Stats
10W - 22L
930 Elo+
Solo
Kukulkan
Kukulkan
grand_lost965
Kukulkan
Level 15
God Stats
9W - 14L
1,320 SR
Queue Stats
14W - 18L
1,137 Elo+
Solo
Arachne
Arachne
hatsuree
Arachne
Level 27
God Stats
2W - 5L
1,199 SR
Queue Stats
106W - 157L
1,110 Elo+
Solo
Olorun
Olorun
katsuragi_16
Olorun
Level 26
God Stats
3W - 3L
1,369 SR
Queue Stats
325W - 289L
1,172 Elo+
Solo
Team Averages
Level 24
1,394 SR
1,069 Elo+

VS

Team Averages
Level 17
1,416 SR
1,071 Elo+
Merlin
Merlin
II-Mystic-ll
Merlin
Level 15
God Stats
9W - 8L
1,404 SR
Queue Stats
11W - 18L
1,078 Elo+
Party 1
Hel
Hel
MGame_95
Hel
Level 15
God Stats
6W - 3L
1,584 SR
Queue Stats
17W - 28L
1,078 Elo+
Party 1
Bellona
Bellona
NLR_Cerveau972
Bellona
Level 15
God Stats
15W - 25L
1,352 SR
Queue Stats
16W - 27L
1,078 Elo+
Party 1
Pele
Pele
NLR_Hanis
Pele
Level 15
God Stats
13W - 12L
1,462 SR
Queue Stats
30W - 35L
1,078 Elo+
Party 1
Cerberus
Cerberus
SantiagoTej8047
Cerberus
Level 24
God Stats
2W - 5L
1,275 SR
Queue Stats
35W - 55L
1,040 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 9
11,601
446
15,512
18,951
8,569
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
19
9 / 2 / 11
12,828
493
25,549
28,418
16,256
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
grand_lost965
Kukulkan
18
3 / 4 / 5
12,789
492
11,426
10,199
3,963
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
hatsuree
Arachne
20
10 / 4 / 9
14,174
545
18,201
16,430
8,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
19
3 / 9 / 6
12,128
466
10,213
15,930
5,455
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 6 / 5
11,234
432
15,416
21,445
12,649
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
3 / 7 / 12
10,301
396
19,324
22,546
14,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 5 / 9
10,004
385
6,651
24,593
21,640
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
20
15 / 9 / 5
14,332
551
27,338
22,102
8,451
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
12
2 / 3 / 1
10,714
412
2,410
9,338
5,341
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
60
30
Kills
28
28
Deaths
30
40
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
9
9
1.06
L
Merlin
4
6
5
1.08
L
3
7
12
1.29
L
4
5
9
1.7
L
Pele
15
9
5
1.94
W
Hercules
9
2
11
7.25
L
Cerberus
2
3
1
0.83
W
Kukulkan
grand_lost965
Kukulkan
3
4
5
1.38
W
Arachne
hatsuree
Arachne
10
4
9
3.63
W
Olorun
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,901
Damage
71,139
89,928
Taken
100,024
42,804
Mitigated
62,568
19,383
Healing
40,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,512
5,593
1,218
1,351
18,951
8,569
666
6,484
12,467
0
59,214
L
Merlin
15,416
2,505
499
4,453
21,445
12,649
3,002
3,493
17,952
70,068
0
L
19,324
3,138
12,530
11,499
22,546
14,487
1,413
6,652
15,894
64,437
0
L
6,651
1,637
0
3,033
24,593
21,640
326
4,370
20,223
0
29,823
L
Pele
27,338
7,233
0
5,997
22,102
8,451
292
4,755
17,347
0
112,118
W
Hercules
25,549
13,092
669
7,027
28,418
16,256
738
14,741
13,677
0
59,006
L
Cerberus
2,410
635
0
2,976
9,338
5,341
174
2,369
6,969
30,250
0
W
Kukulkan
grand_lost965
Kukulkan
11,426
1,001
0
1,661
10,199
3,963
3,668
2,967
7,232
77,114
0
W
Arachne
hatsuree
Arachne
18,201
13,124
453
3,108
16,430
8,561
0
5,621
10,809
0
86,370
W
Olorun
10,213
6,743
342
3,554
15,930
5,455
5,097
7,337
8,593
55,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,520
Gold Earned
56,585
503
Minions Killed
441
0
Camps Cleared
0
2,007,184
Distance Traveled
1,935,489
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,601
446
74
3
0
338,228
4
L
Merlin
11,234
432
113
4
0
422,986
0
L
Hel
10,301
396
89
3
0
430,482
3
L
Bellona
10,004
385
34
1
0
420,391
0
L
Pele
14,332
551
150
6
0
440,485
0
W
Hercules
12,828
493
61
2
0
529,216
0
L
Cerberus
10,714
412
55
2
0
221,145
3
W
Kukulkan
12,789
492
159
6
0
334,913
4
W
Arachne
14,174
545
125
5
0
455,129
1
W
Olorun
12,128
466
84
3
0
349,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role