Player Matchup

Sol
Sol
AussieFutbol
Sol
Level 5
God Stats
4W - 4L
1,249 SR
Queue Stats
4W - 6L
1,114 Elo+
Party 1
Merlin
Merlin
Coopertracker
Merlin
Level 12
God Stats
33W - 45L
1,242 SR
Queue Stats
46W - 55L
1,190 Elo+
Party 1
Bellona
Bellona
GrT Sphinx
Bellona
Level 11
God Stats
3W - 8L
1,449 SR
Queue Stats
122W - 194L
1,190 Elo+
Party 1
Team Averages
Level 9
1,313 SR
1,164 Elo+

VS

Team Averages
Level 11
1,500 SR
1,341 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
RaTs_Corbus_Xx
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,333 Elo+
Party 2
Yemoja
Yemoja
carpin_74
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 15
10,714
630
5,855
6,418
3,090
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
14 / 1 / 7
12,595
741
22,153
8,442
3,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
GrT Sphinx
Bellona
14
6 / 1 / 14
11,482
675
7,594
7,775
8,494
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 4 / 1
9,205
541
5,197
8,847
2,378
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 9 / 1
9,575
563
5,931
20,102
15,263
Boots

Boots

+6%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
carpin_74
Yemoja
11
0 / 10 / 2
8,959
527
2,411
15,578
4,773
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
23
Kills
1
2
Deaths
23
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
1
0.13
W
3
0
15
10.5
W
14
1
7
17.5
W
Bellona
GrT Sphinx
Bellona
6
1
14
13
L
1
9
1
0.17
L
Yemoja
carpin_74
Yemoja
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,602
Damage
13,539
22,635
Taken
44,527
15,165
Mitigated
22,414
4,777
Healing
1,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,197
505
0
0
8,847
2,378
75
6,096
2,751
48,050
0
W
5,855
1,104
0
1,422
6,418
3,090
1,109
2,881
3,537
15,660
0
W
22,153
1,206
0
0
8,442
3,581
746
2,068
6,374
61,382
0
W
Bellona
GrT Sphinx
Bellona
7,594
1,373
0
3,355
7,775
8,494
1,004
2,679
5,096
0
28,952
L
5,931
997
0
1,162
20,102
15,263
16
11,193
8,909
0
14,254
L
Yemoja
carpin_74
Yemoja
2,411
443
629
145
15,578
4,773
54
10,719
4,859
13,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
27,739
116
Minions Killed
101
0
Camps Cleared
0
808,435
Distance Traveled
662,312
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,205
541
74
4
0
209,024
5
W
Sol
10,714
630
19
1
0
279,432
2
W
Merlin
12,595
741
62
4
0
239,919
0
W
Bellona
11,482
675
35
2
0
289,084
1
L
Mulan
9,575
563
8
0
0
236,679
4
L
Yemoja
8,959
527
19
1
0
216,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role