Player Matchup

Merlin
Merlin
BZHMinoky
Merlin
Level 6
God Stats
1W - 3L
1,493 SR
Queue Stats
1W - 5L
1,340 Elo+
Solo
Da Ji
Da Ji
Carlos_Tevezz_10
Da Ji
Level 29
God Stats
1W - 3L
1,269 SR
Queue Stats
58W - 48L
1,478 Elo+
Party 2
Khepri
Khepri
misakichan01
Khepri
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
291W - 295L
1,442 Elo+
Party 2
Team Averages
Level 55
1,421 SR
1,420 Elo+

VS

Team Averages
Level 57
1,536 SR
1,462 Elo+
Bellona
Bellona
Egubek
Bellona
Level 23
God Stats
15W - 9L
1,544 SR
Queue Stats
38W - 35L
1,452 Elo+
Solo
Da Ji
Da Ji
Karamelya
Da Ji
Level 142
God Stats
1W - 0L
1,674 SR
Queue Stats
18W - 11L
1,576 Elo+
Party 1
Aphrodite
Aphrodite
VVennie
Aphrodite
Level 7
God Stats
2W - 1L
1,389 SR
Queue Stats
74W - 98L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BZHMinoky
Merlin
15
1 / 11 / 10
12,099
605
11,737
17,349
8,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
14 / 9 / 2
15,651
783
22,281
22,868
10,082
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
16
1 / 7 / 13
13,676
684
10,466
26,419
30,414
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Egubek
Bellona
17
9 / 5 / 13
14,611
731
17,994
29,107
39,812
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Karamelya
Da Ji
17
12 / 7 / 11
14,885
744
21,970
17,236
7,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
VVennie
Aphrodite
17
6 / 4 / 17
14,095
705
14,508
18,333
10,285
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
16
Kills
27
27
Deaths
16
25
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Merlin
BZHMinoky
Merlin
1
11
10
0.55
L
14
9
2
1.67
W
Bellona
Egubek
Bellona
9
5
13
3.1
W
Da Ji
Karamelya
Da Ji
12
7
11
2.5
W
Aphrodite
VVennie
Aphrodite
6
4
17
3.63
L
Khepri
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,484
Damage
54,472
66,636
Taken
64,676
49,267
Mitigated
57,253
9,180
Healing
34,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BZHMinoky
Merlin
11,737
2,107
0
3,010
17,349
8,771
563
2,749
14,600
32,992
0
L
22,281
6,883
0
3,697
22,868
10,082
576
4,906
17,962
0
66,660
W
Bellona
Egubek
Bellona
17,994
7,028
0
8,215
29,107
39,812
1,410
8,423
20,684
0
73,316
W
Da Ji
Karamelya
Da Ji
21,970
5,517
0
814
17,236
7,156
954
5,023
12,213
0
60,858
W
Aphrodite
VVennie
Aphrodite
14,508
3,538
12,828
12,269
18,333
10,285
788
9,025
9,308
42,510
0
L
Khepri
10,466
1,123
345
2,128
26,419
30,414
273
7,240
19,179
48,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,426
Gold Earned
43,591
146
Minions Killed
184
0
Camps Cleared
0
905,121
Distance Traveled
1,025,741
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,099
605
39
2
0
274,122
1
L
Da Ji
15,651
783
57
3
0
329,492
2
W
Bellona
14,611
731
90
5
0
358,095
5
W
Da Ji
14,885
744
45
2
0
333,184
0
W
Aphrodite
14,095
705
49
2
0
334,462
0
L
Khepri
13,676
684
50
3
0
301,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role