Player Matchup

Ra
Ra
Ciborg2007
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 17L
1,500 Elo+
Party 1
Sol
Sol
JATAR-Joseber1
Sol
Level 7
God Stats
2W - 6L
1,200 SR
Queue Stats
23W - 41L
1,500 Elo+
Party 1
Nemesis
Nemesis
Wendenbe_989
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 49L
1,146 Elo+
Party 1
Medusa
Medusa
pegue
Medusa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
yubon20
Kukulkan
Level 19
God Stats
0W - 1L
1,192 SR
Queue Stats
16W - 10L
1,500 Elo+
Solo
Team Averages
Level 11
1,378 SR
1,429 Elo+

VS

Team Averages
Level 19
1,428 SR
1,308 Elo+
Ares
Ares
EmoreCupcakes
Ares
Level 14
God Stats
1W - 3L
1,363 SR
Queue Stats
2W - 3L
1,256 Elo+
Solo
Da Ji
Da Ji
JalapenoBro
Da Ji
Level 29
God Stats
4W - 9L
1,336 SR
Queue Stats
152W - 170L
1,291 Elo+
Party 2
Hou Yi
Hou Yi
NiftyMig
Hou Yi
Level 7
God Stats
3W - 3L
1,743 SR
Queue Stats
142W - 97L
1,500 Elo+
Solo
Hel
Hel
RidowHirim
Hel
Level 29
God Stats
10W - 13L
1,317 SR
Queue Stats
98W - 115L
1,341 Elo+
Party 2
Set
Set
ramonsote
Set
Level 14
God Stats
9W - 14L
1,382 SR
Queue Stats
76W - 92L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
8,356
440
7,817
11,448
4,313
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
0 / 9 / 1
8,216
432
4,627
12,287
3,418
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Wendenbe_989
Nemesis
13
3 / 11 / 3
9,181
483
7,779
16,461
5,504
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
pegue
Medusa
10
1 / 10 / 2
7,655
403
5,131
11,282
3,132
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
yubon20
Kukulkan
14
1 / 3 / 2
8,405
442
10,114
8,349
2,585
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 9
10,020
527
7,685
14,362
11,064
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
12 / 1 / 4
11,302
595
9,283
11,946
4,962
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
NiftyMig
Hou Yi
18
13 / 1 / 2
11,705
616
14,837
14,834
5,876
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 1 / 5
9,545
502
7,518
10,828
5,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
7 / 1 / 5
9,631
507
9,709
11,017
9,607
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
8
Kills
39
40
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
3
4
9
1.88
L
0
9
1
0.06
W
12
1
4
14
W
Hou Yi
NiftyMig
Hou Yi
13
1
2
14
W
4
1
5
6.5
L
Nemesis
Wendenbe_989
Nemesis
3
11
3
0.41
L
Medusa
pegue
Medusa
1
10
2
0.2
W
7
1
5
9.5
L
Kukulkan
yubon20
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,468
Damage
49,032
59,827
Taken
62,987
18,952
Mitigated
36,704
6,527
Healing
26,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,817
2,389
454
700
11,448
4,313
536
5,390
6,058
32,023
0
W
7,685
590
0
0
14,362
11,064
1,440
5,500
8,862
20,452
0
L
4,627
2,496
0
2,475
12,287
3,418
2,453
373
11,914
39,131
0
W
9,283
1,732
0
3,188
11,946
4,962
1,458
2,673
9,273
0
56,079
W
Hou Yi
NiftyMig
Hou Yi
14,837
9,221
0
7,834
14,834
5,876
3,266
3,591
11,243
0
100,333
W
7,518
814
5,631
7,985
10,828
5,195
1,273
4,400
6,428
45,956
0
L
Nemesis
Wendenbe_989
Nemesis
7,779
4,170
0
2,183
16,461
5,504
8
3,550
12,911
0
46,825
L
Medusa
pegue
Medusa
5,131
2,696
0
496
11,282
3,132
87
3,012
8,270
0
15,137
W
9,709
5,076
0
2,259
11,017
9,607
440
6,394
4,623
0
29,416
L
Kukulkan
yubon20
Kukulkan
10,114
1,197
0
219
8,349
2,585
0
2,878
5,471
48,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,813
Gold Earned
52,203
288
Minions Killed
402
0
Camps Cleared
0
1,341,184
Distance Traveled
1,633,947
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,356
440
40
2
0
232,300
0
W
Ares
10,020
527
18
1
0
333,413
0
L
Sol
8,216
432
71
4
0
255,034
0
W
Da Ji
11,302
595
101
5
0
378,741
0
W
Hou Yi
11,705
616
165
9
0
277,059
1
W
Hel
9,545
502
76
4
0
339,409
0
L
Nemesis
9,181
483
67
4
0
310,053
6
L
Medusa
7,655
403
25
1
0
204,894
0
W
Set
9,631
507
42
2
0
305,325
1
L
Kukulkan
8,405
442
85
4
0
338,903
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role