Player Matchup

Anubis
Anubis
CumScorpion125
Anubis
Level 26
God Stats
5W - 9L
1,418 SR
Queue Stats
16W - 19L
1,463 Elo+
Solo
Geb
Geb
Fjordviknorth
Geb
Level 26
God Stats
0W - 2L
1,301 SR
Queue Stats
108W - 96L
1,606 Elo+
Solo
Artemis
Artemis
Its_A_Trapp97
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Trifle-Bou
Kukulkan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,846 Elo+
Solo
Pele
Pele
Wbobby72
Pele
Level 27
God Stats
4W - 2L
1,553 SR
Queue Stats
100W - 97L
1,466 Elo+
Solo
Team Averages
Level 24
1,454 SR
1,566 Elo+

VS

Team Averages
Level 24
1,603 SR
1,632 Elo+
Ra
Ra
 
Ra
Level 27
God Stats
4W - 3L
1,562 SR
Queue Stats
39W - 29L
1,664 Elo+
Solo
Kukulkan
Kukulkan
Immorsin
Kukulkan
Level 29
God Stats
85W - 93L
1,522 SR
Queue Stats
207W - 216L
1,509 Elo+
Solo
Mercury
Mercury
MrWorldPeace420
Mercury
Level 29
God Stats
14W - 11L
1,559 SR
Queue Stats
141W - 144L
1,540 Elo+
Solo
Fafnir
Fafnir
NeutralAnimal
Fafnir
Level 27
God Stats
6W - 0L
1,873 SR
Queue Stats
65W - 47L
1,612 Elo+
Solo
Apollo
Apollo
TuSwiftyy
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,835 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,124
256
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 3 / 5
9,432
472
10,061
12,329
4,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
11
3 / 7 / 4
7,896
395
10,715
12,767
4,369
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Trifle-Bou
Kukulkan
12
2 / 6 / 2
7,740
387
5,150
10,667
3,803
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
17
0 / 3 / 0
9,651
483
4,777
11,199
4,903
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
10 / 0 / 1
13,464
673
16,424
8,716
4,397
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Immorsin
Kukulkan
17
1 / 0 / 1
10,342
517
7,357
6,349
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 3
10,504
525
3,465
9,765
3,458
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 2 / 6
9,696
485
4,021
13,566
14,146
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
TuSwiftyy
Apollo
12
3 / 7 / 2
8,459
423
5,108
10,264
3,360
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
11
Kills
19
19
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
10
0
1
10.5
L
0
0
0
0
L
6
3
5
2.83
W
Kukulkan
Immorsin
Kukulkan
1
0
1
1.5
L
Artemis
3
7
4
0.71
W
4
2
3
2.75
W
1
2
6
2
L
Kukulkan
Trifle-Bou
Kukulkan
2
6
2
0.5
W
Apollo
TuSwiftyy
Apollo
3
7
2
0.57
L
Pele
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,703
Damage
36,375
46,962
Taken
48,660
17,982
Mitigated
27,760
8,067
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,424
1,112
762
6,512
8,716
4,397
0
4,870
3,846
129,143
0
L
0
0
0
0
0
0
0
0
0
0
0
L
10,061
612
654
2,469
12,329
4,907
0
6,192
6,137
61,162
0
W
Kukulkan
Immorsin
Kukulkan
7,357
219
0
879
6,349
2,399
973
0
6,349
65,215
0
L
Artemis
10,715
6,135
0
2,633
12,767
4,369
0
5,841
6,926
0
34,244
W
3,465
1,061
0
371
9,765
3,458
852
1,593
8,172
0
66,544
W
4,021
785
330
4,175
13,566
14,146
286
4,246
9,320
23,369
0
L
Kukulkan
Trifle-Bou
Kukulkan
5,150
1,034
0
583
10,667
3,803
603
7,541
3,126
34,508
0
W
Apollo
TuSwiftyy
Apollo
5,108
2,985
0
2,199
10,264
3,360
1,129
4,502
5,762
0
37,174
L
Pele
4,777
978
0
1,728
11,199
4,903
424
8,228
2,971
0
69,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,843
Gold Earned
52,465
343
Minions Killed
536
0
Camps Cleared
0
1,283,967
Distance Traveled
1,927,644
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,464
673
222
11
0
463,634
5
L
Anubis
5,124
256
0
0
0
0
0
L
Geb
9,432
472
104
5
0
350,982
5
W
Kukulkan
10,342
517
141
7
0
384,838
4
L
Artemis
7,896
395
42
2
0
300,654
1
W
Mercury
10,504
525
91
5
0
424,035
2
W
Fafnir
9,696
485
23
1
0
309,327
2
L
Kukulkan
7,740
387
57
3
0
273,638
1
W
Apollo
8,459
423
59
3
0
345,810
4
L
Pele
9,651
483
140
7
0
358,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role