Player Matchup

Achilles
Achilles
Kiichigo_V
Achilles
Level 120
God Stats
2W - 2L
1,487 SR
Queue Stats
15W - 31L
1,319 Elo+
Solo
Zeus
Zeus
alexs1621
Zeus
Level 89
God Stats
36W - 16L
1,637 SR
Queue Stats
193W - 172L
1,459 Elo+
Party 2
Awilix
Awilix
theflox30
Awilix
Level 83
God Stats
10W - 11L
1,570 SR
Queue Stats
170W - 158L
1,443 Elo+
Party 2
Team Averages
Level 97
1,565 SR
1,407 Elo+

VS

Team Averages
Level 93
1,509 SR
1,349 Elo+
Rama
Rama
 
Rama
Level 150
God Stats
11W - 10L
1,611 SR
Queue Stats
121W - 130L
1,354 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 26
God Stats
15W - 16L
1,415 SR
Queue Stats
47W - 65L
1,251 Elo+
Party 1
Chang'e
Chang'e
ObeyKacchan
Chang'e
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
398W - 272L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kiichigo_V
Achilles
18
8 / 1 / 12
15,108
755
18,704
18,341
17,298
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
20
11 / 0 / 12
14,717
736
27,503
9,772
3,985
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
theflox30
Awilix
15
5 / 3 / 13
13,217
661
8,636
15,911
6,246
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 6 / 2
11,804
590
12,984
21,326
7,027
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
 
Bellona
15
0 / 9 / 4
11,582
579
5,678
20,447
18,795
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
ObeyKacchan
Chang'e
15
3 / 9 / 1
12,595
630
10,985
20,006
6,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
24
Kills
4
4
Deaths
24
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
2
0.33
L
Bellona
 
Bellona
0
9
4
0.22
W
Achilles
Kiichigo_V
Achilles
8
1
12
14
L
Chang'e
ObeyKacchan
Chang'e
3
9
1
0.39
W
Zeus
11
0
12
17
W
Awilix
theflox30
Awilix
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,843
Damage
29,647
44,024
Taken
61,779
27,529
Mitigated
32,500
10,736
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,984
10,803
0
6,107
21,326
7,027
1,069
7,212
14,114
0
98,066
L
Bellona
 
Bellona
5,678
689
0
2,322
20,447
18,795
42
9,016
11,431
0
27,328
W
Achilles
Kiichigo_V
Achilles
18,704
6,416
0
1,210
18,341
17,298
1,604
5,304
13,037
0
63,387
L
Chang'e
ObeyKacchan
Chang'e
10,985
963
2,349
5,443
20,006
6,678
0
11,318
8,688
40,325
0
W
Zeus
27,503
808
284
4,452
9,772
3,985
832
1,351
8,421
91,507
0
W
Awilix
theflox30
Awilix
8,636
4,056
562
4,228
15,911
6,246
906
4,859
11,052
0
47,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,042
Gold Earned
35,981
228
Minions Killed
193
0
Camps Cleared
0
1,066,834
Distance Traveled
944,148
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,804
590
122
6
0
314,928
4
L
Bellona
11,582
579
35
2
0
318,829
1
W
Achilles
15,108
755
56
3
0
411,895
0
L
Chang'e
12,595
630
36
2
0
310,391
2
W
Zeus
14,717
736
123
6
0
348,959
1
W
Awilix
13,217
661
49
2
0
305,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role