Player Matchup

Chaac
Chaac
 
Chaac
Level 25
God Stats
5W - 9L
1,363 SR
Queue Stats
26W - 34L
1,370 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 16
God Stats
3W - 7L
1,258 SR
Queue Stats
23W - 22L
1,361 Elo+
Solo
Zeus
Zeus
TMG_Viktor_Gamer
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,700 Elo+
Party 2
Sol
Sol
ismael_ruiz21
Sol
Level 12
God Stats
50W - 38L
1,662 SR
Queue Stats
113W - 113L
1,312 Elo+
Solo
Artemis
Artemis
puddiarecrackBTW
Artemis
Level 103
God Stats
3W - 4L
1,422 SR
Queue Stats
67W - 69L
1,417 Elo+
Party 2
Team Averages
Level 32
1,441 SR
1,432 Elo+

VS

Team Averages
Level 21
1,451 SR
1,519 Elo+
Ymir
Ymir
Aurelien73200
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,599 Elo+
Party 1
Anhur
Anhur
CGU Clayton
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,863 Elo+
Party 1
Merlin
Merlin
JohnWaits
Merlin
Level 29
God Stats
19W - 24L
1,348 SR
Queue Stats
338W - 338L
1,341 Elo+
Solo
Da Ji
Da Ji
fliegender_affe_
Da Ji
Level 29
God Stats
1W - 2L
1,196 SR
Queue Stats
66W - 77L
1,410 Elo+
Solo
Mercury
Mercury
joacim29
Mercury
Level 28
God Stats
17W - 12L
1,713 SR
Queue Stats
85W - 78L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 2 / 1
8,020
535
6,325
9,497
9,934
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
 
Da Ji
12
3 / 4 / 3
7,605
507
6,172
8,851
2,649
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
1 / 2 / 0
5,019
335
450
2,603
946
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 5 / 3
7,421
495
6,361
8,794
2,545
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 9 / 2
7,727
515
7,645
11,068
2,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 9
8,896
593
3,917
10,888
4,737
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

15
11 / 3 / 4
9,679
645
11,847
10,602
3,572
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
JohnWaits
Merlin
12
1 / 3 / 4
7,724
515
6,918
9,787
3,421
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 5 / 1
7,040
469
3,312
8,807
2,771
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
joacim29
Mercury
12
4 / 2 / 1
8,202
547
4,914
9,484
3,070
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
14
Kills
22
22
Deaths
14
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
2
1
1.75
L
Da Ji
 
Da Ji
3
4
3
1.13
W
4
1
9
8.5
W
11
3
4
4.33
W
Merlin
JohnWaits
Merlin
1
3
4
1
L
1
2
0
0.5
W
2
5
1
0.5
L
3
5
3
0.9
W
Mercury
joacim29
Mercury
4
2
1
2.25
L
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,953
Damage
30,908
40,813
Taken
49,568
18,181
Mitigated
17,571
10,572
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,325
840
0
4,182
9,497
9,934
75
3,126
6,371
0
42,103
L
Da Ji
 
Da Ji
6,172
1,294
0
2,241
8,851
2,649
732
2,068
6,783
236
37,199
W
3,917
836
0
1,556
10,888
4,737
0
341
10,547
13,226
0
W
11,847
6,817
0
3,100
10,602
3,572
886
109
10,493
0
68,274
W
Merlin
JohnWaits
Merlin
6,918
344
271
3,533
9,787
3,421
222
2,528
7,259
39,960
0
L
450
324
0
120
2,603
946
0
879
1,724
2,048
0
W
3,312
744
171
1,606
8,807
2,771
274
2,221
6,586
0
27,681
L
6,361
869
0
2,880
8,794
2,545
803
3,019
5,775
28,290
0
W
Mercury
joacim29
Mercury
4,914
3,360
147
2,083
9,484
3,070
0
1,807
7,677
0
50,750
L
7,645
4,043
0
1,149
11,068
2,107
0
1,743
9,325
0
33,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,792
Gold Earned
41,541
224
Minions Killed
344
0
Camps Cleared
0
1,006,972
Distance Traveled
1,315,609
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,020
535
70
5
0
213,739
0
L
Da Ji
7,605
507
72
5
0
257,976
2
W
Ymir
8,896
593
11
1
0
275,567
0
W
Anhur
9,679
645
124
8
0
249,954
5
W
Merlin
7,724
515
69
5
0
231,023
1
L
Zeus
5,019
335
3
0
0
68,968
0
W
Da Ji
7,040
469
55
4
0
232,938
0
L
Sol
7,421
495
40
3
0
226,011
0
W
Mercury
8,202
547
85
6
0
326,127
0
L
Artemis
7,727
515
39
3
0
240,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role