Player Matchup
Team Averages
Gold III
Average Tier
Level 65
1,500 SR
1,523
MMR
VS
Team Averages
Bronze III
Average Tier
Level 96
1,374 SR
1,484
MMR
Baron Samedi
Bronze III
Level 96
God Stats
0W - 2L
1,374 SR
Queue Stats
5W - 9L
1,484
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
smokwow
Artio
20
4 / 0 / 0
14,396
626
7,852
12,595
15,416
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Shogun's Kusari
+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Relic Dagger
+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed
PASSIVE - Your relics receive 50s Cooldown Reduction
Witchblade
+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed
AURA - Enemies within 55 units have their Attack Speed reduced by 25%.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DNA FIR3SHADOW
Baron Samedi
18
0 / 4 / 0
12,933
562
1,919
12,567
9,212
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
S9 Divine Ruin
+100
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.
Void Doumaru
+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction
AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.
Uncommon Staff
+15
Magical Power
+75
Health
Witchblade
+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed
AURA - Enemies within 55 units have their Attack Speed reduced by 25%.
Relic Dagger
+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed
PASSIVE - Your relics receive 50s Cooldown Reduction
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
12,933
562
83
4
0
165,948
0
W
14,396
626
64
3
0
303,631
0