Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
15W - 16L
1,364 SR
Queue Stats
87W - 84L
1,245 Elo+
Solo
Fenrir
Fenrir
KmanC26
Fenrir
Level 6
God Stats
5W - 6L
1,183 SR
Queue Stats
10W - 20L
976 Elo+
Party 1
Sol
Sol
Liiliix
Sol
Level 12
God Stats
29W - 25L
1,231 SR
Queue Stats
334W - 322L
1,128 Elo+
Party 1
Khepri
Khepri
Sir_Nate12
Khepri
Level 12
God Stats
28W - 33L
1,209 SR
Queue Stats
313W - 310L
1,128 Elo+
Party 1
Pele
Pele
emaxwell_e
Pele
Level 14
God Stats
0W - 4L
1,252 SR
Queue Stats
9W - 14L
1,128 Elo+
Party 1
Team Averages
Level 12
1,248 SR
1,121 Elo+

VS

Team Averages
Level 23
1,414 SR
1,339 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CarnageOut
Skadi
Level 17
God Stats
5W - 3L
1,376 SR
Queue Stats
44W - 47L
1,307 Elo+
Solo
Aphrodite
Aphrodite
HakuRiver117
Aphrodite
Level 11
God Stats
12W - 10L
1,699 SR
Queue Stats
48W - 40L
1,313 Elo+
Party 2
Ra
Ra
SC_Mewtwo
Ra
Level 13
God Stats
6W - 8L
1,383 SR
Queue Stats
29W - 29L
1,241 Elo+
Solo
Horus
Horus
bobbeast305
Horus
Level 46
God Stats
1W - 3L
1,110 SR
Queue Stats
48W - 47L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 10 / 3
9,917
472
15,839
17,339
6,332
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
KmanC26
Fenrir
13
2 / 2 / 5
8,904
424
5,869
9,901
3,886
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
16
5 / 9 / 0
10,265
489
17,754
20,857
5,520
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
Sir_Nate12
Khepri
15
1 / 3 / 7
8,651
412
3,478
13,335
12,593
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 10 / 2
9,238
440
7,571
16,826
4,858
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
7 / 6 / 6
11,712
558
13,700
19,534
9,498
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
17
12 / 2 / 6
11,487
547
16,534
12,582
4,426
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
HakuRiver117
Aphrodite
16
1 / 2 / 10
10,275
489
11,571
14,447
6,713
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
4 / 2 / 4
10,377
494
4,857
9,226
4,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
10 / 3 / 8
11,328
539
14,927
16,752
11,145
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
15
Kills
34
34
Deaths
15
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
10
3
0.45
W
Cu Chulainn
 
Cu Chulainn
7
6
6
1.67
W
Skadi
12
2
6
7.5
W
Aphrodite
HakuRiver117
Aphrodite
1
2
10
3
L
Fenrir
KmanC26
Fenrir
2
2
5
2.25
L
Sol
5
9
0
0.56
W
4
2
4
3
L
Khepri
Sir_Nate12
Khepri
1
3
7
1.5
W
10
3
8
4.67
L
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,511
Damage
61,589
78,258
Taken
72,541
33,189
Mitigated
36,542
19,755
Healing
30,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,839
7,919
207
3,440
17,339
6,332
460
3,938
13,401
0
60,466
W
Cu Chulainn
 
Cu Chulainn
13,700
6,876
0
5,159
19,534
9,498
2,950
7,233
12,301
0
82,085
W
Skadi
16,534
9,527
0
1,922
12,582
4,426
4,172
1,353
11,229
0
55,815
W
Aphrodite
HakuRiver117
Aphrodite
11,571
1,922
6,268
10,011
14,447
6,713
1,724
7,043
7,404
55,046
0
L
Fenrir
KmanC26
Fenrir
5,869
1,394
0
2,532
9,901
3,886
0
3,559
6,342
0
28,078
L
Sol
17,754
5,609
178
8,616
20,857
5,520
2,381
4,831
16,026
60,954
0
W
4,857
212
215
2,385
9,226
4,760
1,163
293
8,933
45,779
0
L
Khepri
Sir_Nate12
Khepri
3,478
737
1,007
2,710
13,335
12,593
516
2,051
11,284
25,381
0
W
14,927
8,608
1,308
3,667
16,752
11,145
2,471
5,310
11,442
0
49,403
L
7,571
2,598
0
1,065
16,826
4,858
250
2,049
14,777
0
37,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,975
Gold Earned
55,179
319
Minions Killed
434
0
Camps Cleared
0
1,583,395
Distance Traveled
1,776,536
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,917
472
91
4
0
309,912
0
W
Cu Chulainn
11,712
558
116
6
0
337,081
0
W
Skadi
11,487
547
72
3
0
343,846
0
W
Aphrodite
10,275
489
86
4
0
349,819
0
L
Fenrir
8,904
424
46
2
0
354,291
0
L
Sol
10,265
489
94
4
0
280,108
0
W
Ra
10,377
494
88
4
0
354,924
9
L
Khepri
8,651
412
34
2
0
318,663
1
W
Horus
11,328
539
72
3
0
390,866
0
L
Pele
9,238
440
54
3
0
320,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role