Player Matchup

Achilles
Achilles
BIRCHLA
Achilles
Level 27
God Stats
1W - 3L
1,349 SR
Queue Stats
116W - 102L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
CHIEFSHAKATOOL
Baron Samedi
Level 132
God Stats
7W - 5L
1,512 SR
Queue Stats
360W - 335L
1,587 Elo+
Party 1
Cabrakan
Cabrakan
FISHCANTSH0UT
Cabrakan
Level 84
God Stats
2W - 2L
1,715 SR
Queue Stats
211W - 194L
1,564 Elo+
Party 1
Nu Wa
Nu Wa
MercurialHitman
Nu Wa
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 43L
1,513 Elo+
Party 1
Anhur
Anhur
SirMeyham
Anhur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,526 Elo+
Solo
Team Averages
Level 72
1,515 SR
1,548 Elo+

VS

Team Averages
Level 44
1,450 SR
1,575 Elo+
Izanami
Izanami
Coralß
Izanami
Level 27
God Stats
1W - 1L
1,296 SR
Queue Stats
41W - 37L
1,563 Elo+
Solo
Kukulkan
Kukulkan
MomoDoom17
Kukulkan
Level 119
God Stats
17W - 8L
1,706 SR
Queue Stats
466W - 425L
1,651 Elo+
Party 2
Hera
Hera
carh23071996
Hera
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,521 Elo+
Solo
Yemoja
Yemoja
snnnnek
Yemoja
Level 28
God Stats
4W - 8L
1,247 SR
Queue Stats
279W - 238L
1,598 Elo+
Party 2
Merlin
Merlin
tHEhAiiOW
Merlin
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 221L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BIRCHLA
Achilles
18
5 / 4 / 8
10,872
640
9,925
20,858
24,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
CHIEFSHAKATOOL
Baron Samedi
19
2 / 5 / 14
11,004
647
21,324
25,048
13,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
FISHCANTSH0UT
Cabrakan
17
3 / 6 / 10
11,348
668
7,289
22,532
28,250
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 2 / 12
11,416
672
18,798
13,242
5,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
SirMeyham
Anhur
17
5 / 7 / 8
11,329
666
13,393
17,945
7,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coralß
Izanami
20
13 / 2 / 10
14,067
827
25,734
19,344
7,729
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Kukulkan
MomoDoom17
Kukulkan
19
4 / 4 / 15
12,125
713
24,609
12,102
5,112
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 4 / 16
11,379
669
10,799
14,038
4,609
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
snnnnek
Yemoja
17
1 / 4 / 14
10,581
622
7,789
14,525
15,470
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
tHEhAiiOW
Merlin
18
4 / 4 / 12
11,784
693
15,149
16,863
7,657
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
91
18
Kills
24
24
Deaths
18
52
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Achilles
BIRCHLA
Achilles
5
4
8
2.25
L
Baron Samedi
CHIEFSHAKATOOL
Baron Samedi
2
5
14
1.8
W
Izanami
Coralß
Izanami
13
2
10
9
L
Cabrakan
FISHCANTSH0UT
Cabrakan
3
6
10
1.33
L
3
2
12
4.5
W
Kukulkan
MomoDoom17
Kukulkan
4
4
15
2.88
L
Anhur
SirMeyham
Anhur
5
7
8
1.29
W
2
4
16
2.5
W
Yemoja
snnnnek
Yemoja
1
4
14
2
W
Merlin
tHEhAiiOW
Merlin
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,729
Damage
84,080
99,625
Taken
76,872
79,481
Mitigated
40,577
50,637
Healing
43,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BIRCHLA
Achilles
9,925
1,525
2,717
2,362
20,858
24,159
673
11,836
9,022
0
18,528
L
Baron Samedi
CHIEFSHAKATOOL
Baron Samedi
21,324
417
14,602
12,270
25,048
13,363
1,314
15,930
9,118
44,636
0
W
Izanami
Coralß
Izanami
25,734
14,631
2,010
5,503
19,344
7,729
2,531
10,861
8,483
0
71,107
L
Cabrakan
FISHCANTSH0UT
Cabrakan
7,289
666
2,713
2,181
22,532
28,250
35
11,082
11,450
9,713
682
L
18,798
3,704
3,572
1,923
13,242
5,891
1,488
10,024
3,218
48,645
0
W
Kukulkan
MomoDoom17
Kukulkan
24,609
1,620
2,375
912
12,102
5,112
977
7,013
5,089
52,885
0
L
Anhur
SirMeyham
Anhur
13,393
3,832
4,363
3,934
17,945
7,818
103
9,474
8,471
0
25,773
W
10,799
1,758
255
1,009
14,038
4,609
647
9,427
4,611
36,377
0
W
Yemoja
snnnnek
Yemoja
7,789
1,390
18,450
4,205
14,525
15,470
168
10,016
4,509
21,906
0
W
Merlin
tHEhAiiOW
Merlin
15,149
912
4,686
3,712
16,863
7,657
793
9,657
7,206
40,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,969
Gold Earned
59,936
147
Minions Killed
271
0
Camps Cleared
0
1,435,593
Distance Traveled
1,304,894
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,872
640
13
1
0
301,926
0
L
Baron Samedi
11,004
647
53
3
0
266,380
0
W
Izanami
14,067
827
108
6
0
239,853
3
L
Cabrakan
11,348
668
3
0
0
298,737
0
L
Nu Wa
11,416
672
57
3
0
292,274
2
W
Kukulkan
12,125
713
58
3
0
277,950
0
L
Anhur
11,329
666
21
1
0
276,276
2
W
Hera
11,379
669
40
2
0
276,571
1
W
Yemoja
10,581
622
23
1
0
268,040
1
W
Merlin
11,784
693
42
2
0
242,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role