Player Matchup

Odin
Odin
Silver II
BlazeyyBearr
Odin
Silver II
Level 64
God Stats
27W - 17L
1,625 SR
Queue Stats
78W - 74L
1,186 MMR
Party 1
Sylvanus
Sylvanus
Silver III
ShottGunn88
Sylvanus
Silver III
Level 149
God Stats
0W - 1L
1,312 SR
Queue Stats
13W - 15L
1,199 MMR
Party 1
Scylla
Scylla
Silver V
noble970
Scylla
Silver V
Level 81
God Stats
2W - 4L
1,496 SR
Queue Stats
157W - 133L
923 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,478 SR
1,102 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,514 SR
1,110 MMR
Artemis
Artemis
Gold V
D O N x Steel43
Artemis
Gold V
Level 149
God Stats
73W - 53L
1,578 SR
Queue Stats
381W - 366L
1,276 MMR
Party 2
Sobek
Sobek
Silver V
SmoothJazzDavis
Sobek
Silver V
Level 103
God Stats
3W - 3L
1,429 SR
Queue Stats
65W - 56L
953 MMR
Party 2
Ah Puch
Ah Puch
Silver V
TMG_RUGAH
Ah Puch
Silver V
Level 158
God Stats
5W - 5L
1,535 SR
Queue Stats
100W - 136L
1,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 6
17,186
573
13,497
29,629
39,127
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
ShottGunn88
Sylvanus
18
0 / 4 / 12
15,888
530
17,345
29,396
41,152
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
noble970
Scylla
20
7 / 4 / 5
18,418
614
26,863
21,999
8,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HeraBacchusSkadiChaacPersephone

VS

Bans
ZeusKumbhakarnaHou YiAchillesKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 5
18,382
613
25,378
22,511
6,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 2 / 12
16,641
555
9,368
27,071
40,093
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
TMG_RUGAH
Ah Puch
20
6 / 4 / 6
18,862
629
32,672
24,316
7,989
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
12
Kills
15
15
Deaths
12
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
W
8
6
5
1.75
L
Sylvanus
ShottGunn88
Sylvanus
0
4
12
1.5
W
1
2
12
3.5
W
Ah Puch
TMG_RUGAH
Ah Puch
6
4
6
2.25
L
Scylla
noble970
Scylla
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,705
Damage
67,418
81,024
Taken
73,898
89,095
Mitigated
54,478
21,966
Healing
19,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,497
964
763
2,116
29,629
39,127
0
13,811
15,818
0
54,073
W
25,378
12,570
0
7,579
22,511
6,396
2,484
15,481
7,030
0
110,978
L
Sylvanus
ShottGunn88
Sylvanus
17,345
3,283
5,553
8,635
29,396
41,152
0
15,507
13,889
53,189
0
W
9,368
311
0
6,497
27,071
40,093
209
17,528
9,543
41,067
0
W
Ah Puch
TMG_RUGAH
Ah Puch
32,672
1,051
0
5,001
24,316
7,989
553
12,125
12,191
146,075
0
L
Scylla
noble970
Scylla
26,863
1,789
170
4,729
21,999
8,816
279
12,896
9,103
131,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,492
Gold Earned
53,885
304
Minions Killed
340
0
Camps Cleared
0
1,480,512
Distance Traveled
1,397,872
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
17,186
573
51
2
0
530,597
1
W
Artemis
18,382
613
141
5
0
442,382
3
L
Sylvanus
15,888
530
65
2
0
482,442
7
W
Sobek
16,641
555
58
2
0
515,252
1
W
Ah Puch
18,862
629
141
5
0
440,238
6
L
Scylla
18,418
614
188
6
0
467,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role