Player Matchup

King Arthur
King Arthur
BOOGIEMAN727
King Arthur
Level 5
God Stats
0W - 2L
1,168 SR
Queue Stats
1W - 3L
1,214 Elo+
Party 1
Medusa
Medusa
WMRobinson
Medusa
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 6L
1,214 Elo+
Party 1
Cerberus
Cerberus
therealTravisF
Cerberus
Level 7
God Stats
3W - 1L
1,474 SR
Queue Stats
20W - 9L
1,452 Elo+
Party 1
Team Averages
Level 13
1,381 SR
1,293 Elo+

VS

Team Averages
Level 65
1,519 SR
1,426 Elo+
Hera
Hera
 
Hera
Level 13
God Stats
4W - 3L
1,448 SR
Queue Stats
5W - 10L
1,483 Elo+
Party 2
Arachne
Arachne
Enigmatic_Mass
Arachne
Level 117
God Stats
1W - 0L
1,755 SR
Queue Stats
72W - 77L
1,419 Elo+
Party 2
Ah Puch
Ah Puch
greyingStorm84
Ah Puch
Level 66
God Stats
9W - 5L
1,354 SR
Queue Stats
20W - 23L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOOGIEMAN727
King Arthur
12
0 / 7 / 1
9,217
512
949
13,681
9,910
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
WMRobinson
Medusa
12
0 / 3 / 1
9,424
524
8,217
8,485
2,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
13
1 / 2 / 0
10,075
560
3,302
14,251
11,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
0 / 0 / 8
10,345
575
3,505
2,747
745
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 1 / 3
12,214
679
12,591
13,212
4,642
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 0 / 5
11,510
639
11,570
4,735
1,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
12
12
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
0
8
4
L
King Arthur
BOOGIEMAN727
King Arthur
0
7
1
0.07
W
8
1
3
9.5
L
Medusa
WMRobinson
Medusa
0
3
1
0.17
W
4
0
5
6.5
L
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,468
Damage
27,666
36,417
Taken
20,694
23,844
Mitigated
6,831
4,677
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,505
510
0
259
2,747
745
968
73
2,674
24,242
0
L
King Arthur
BOOGIEMAN727
King Arthur
949
57
0
129
13,681
9,910
84
4,866
8,815
0
15,551
W
12,591
9,049
0
5,899
13,212
4,642
359
2,747
10,465
0
64,297
L
Medusa
WMRobinson
Medusa
8,217
2,732
763
624
8,485
2,395
0
4,197
4,288
0
49,011
W
11,570
590
0
3,230
4,735
1,444
681
514
4,221
59,196
0
L
Cerberus
3,302
0
219
2,942
14,251
11,539
188
6,123
8,128
38,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,716
Gold Earned
34,069
208
Minions Killed
191
0
Camps Cleared
0
848,371
Distance Traveled
985,106
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,345
575
30
2
0
278,397
1
L
King Arthur
9,217
512
25
1
0
248,348
0
W
Arachne
12,214
679
76
4
0
336,132
1
L
Medusa
9,424
524
87
5
0
293,415
1
W
Ah Puch
11,510
639
85
5
0
370,577
3
L
Cerberus
10,075
560
96
5
0
306,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role