Player Matchup

Fenrir
Fenrir
MattVrab
Fenrir
Level 117
God Stats
17W - 16L
1,731 SR
Queue Stats
194W - 173L
1,594 Elo+
Party 1
Agni
Agni
TokeMoney420_69
Agni
Level 132
God Stats
4W - 4L
1,514 SR
Queue Stats
282W - 242L
1,641 Elo+
Party 1
Chaac
Chaac
jeffreycribs
Chaac
Level 104
God Stats
24W - 23L
1,603 SR
Queue Stats
166W - 155L
1,582 Elo+
Party 1
Team Averages
Level 118
1,616 SR
1,606 Elo+

VS

Team Averages
Level 66
1,514 SR
1,519 Elo+
Jormungandr
Jormungandr
DoomOrThrowing
Jormungandr
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
FrankWhite555
Medusa
Level 83
God Stats
5W - 4L
1,453 SR
Queue Stats
281W - 240L
1,533 Elo+
Party 2
Zeus
Zeus
Papi_RogerRabbit
Zeus
Level 79
God Stats
19W - 15L
1,589 SR
Queue Stats
203W - 177L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MattVrab
Fenrir
15
6 / 4 / 3
11,582
681
10,998
14,131
9,850
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 8 / 7
10,945
644
7,141
13,780
3,937
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 4 / 9
10,647
626
9,916
17,333
12,786
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoomOrThrowing
Jormungandr
15
7 / 2 / 5
12,011
707
7,545
13,550
15,097
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 4 / 7
12,700
747
19,191
13,166
5,422
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 5 / 8
11,162
657
9,691
7,758
2,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
11
Kills
16
16
Deaths
11
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DoomOrThrowing
Jormungandr
7
2
5
4.75
W
7
4
7
2.63
L
Fenrir
MattVrab
Fenrir
6
4
3
1.88
W
2
5
8
1.2
L
3
8
7
0.81
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,055
Damage
36,427
45,244
Taken
34,474
26,573
Mitigated
22,875
13,576
Healing
8,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DoomOrThrowing
Jormungandr
7,545
2,082
657
5,081
13,550
15,097
1,064
3,753
9,797
32,195
0
W
19,191
9,052
0
1,079
13,166
5,422
1,588
1,755
11,411
0
77,246
L
Fenrir
MattVrab
Fenrir
10,998
2,027
489
3,217
14,131
9,850
599
6,720
7,411
0
44,058
W
9,691
854
0
1,289
7,758
2,356
1,250
1,670
6,088
41,749
0
L
7,141
339
393
3,009
13,780
3,937
498
4,263
9,517
51,016
0
L
9,916
1,555
330
6,138
17,333
12,786
151
6,789
10,544
0
44,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,174
Gold Earned
35,873
189
Minions Killed
188
0
Camps Cleared
0
947,964
Distance Traveled
942,040
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,011
707
42
2
0
316,294
7
W
Medusa
12,700
747
96
6
0
328,609
4
L
Fenrir
11,582
681
53
3
0
351,331
3
W
Zeus
11,162
657
50
3
0
297,137
0
L
Agni
10,945
644
80
5
0
287,642
0
L
Chaac
10,647
626
56
3
0
308,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role