Player Matchup

Izanami
Izanami
IrregularKoala
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PP Cloud
Kumbhakarna
Level 18
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
PP DUCKYRym
Baron Samedi
Level 13
God Stats
0W - 1L
1,680 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 18
1,560 SR
1,500 Elo+

VS

Team Averages
Level 42
1,548 SR
1,232 Elo+
Fenrir
Fenrir
ChicoBling__
Fenrir
Level 6
God Stats
1W - 2L
1,271 SR
Queue Stats
11W - 14L
1,107 Elo+
Solo
Scylla
Scylla
Flam3Alch3m1stM
Scylla
Level 23
God Stats
34W - 25L
1,669 SR
Queue Stats
93W - 93L
1,270 Elo+
Party 1
Nike
Nike
Toryn_Strife
Nike
Level 97
God Stats
8W - 6L
1,703 SR
Queue Stats
135W - 134L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 0
6,763
676
3,584
7,934
2,311
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kumbhakarna
PP Cloud
Kumbhakarna
8
1 / 9 / 1
6,068
607
2,120
14,265
5,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Baron Samedi
PP DUCKYRym
Baron Samedi
9
0 / 8 / 3
6,165
617
2,071
7,086
2,410
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
8 / 4 / 9
8,376
838
6,275
8,836
5,524
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
9 / 0 / 12
8,530
853
7,182
2,910
794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 0 / 16
8,130
813
7,554
7,306
4,537
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
4
Kills
22
23
Deaths
4
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
4
9
3.13
W
9
0
12
15
L
3
6
0
0.5
L
Kumbhakarna
PP Cloud
Kumbhakarna
1
9
1
0.17
L
Baron Samedi
PP DUCKYRym
Baron Samedi
0
8
3
0.19
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,775
Damage
21,011
29,285
Taken
19,052
10,608
Mitigated
10,855
1,744
Healing
7,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,275
2,738
0
1,082
8,836
5,524
123
2,718
6,118
0
14,723
W
7,182
696
333
1,728
2,910
794
1,001
900
2,010
22,899
0
L
3,584
2,952
0
0
7,934
2,311
0
2,486
5,448
0
24,397
L
Kumbhakarna
PP Cloud
Kumbhakarna
2,120
581
191
1,282
14,265
5,887
29
3,328
10,937
8,546
0
L
Baron Samedi
PP DUCKYRym
Baron Samedi
2,071
518
77
194
7,086
2,410
0
1,689
5,397
9,201
0
W
7,554
2,107
635
3,616
7,306
4,537
1,278
1,735
5,571
0
25,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,996
Gold Earned
25,036
64
Minions Killed
89
0
Camps Cleared
0
438,219
Distance Traveled
491,241
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,376
838
16
2
0
158,017
0
W
Scylla
8,530
853
31
3
0
157,583
0
L
Izanami
6,763
676
49
5
0
146,056
2
L
Kumbhakarna
6,068
607
5
1
0
165,042
1
L
Baron Samedi
6,165
617
10
1
0
127,121
0
W
Nike
8,130
813
42
4
0
175,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role