Player Matchup

Heimdallr
Heimdallr
EruditeEnforcer
Heimdallr
Level 129
God Stats
3W - 2L
1,637 SR
Queue Stats
103W - 116L
1,458 Elo+
Solo
Ne Zha
Ne Zha
GuySunshine
Ne Zha
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,187 Elo+
Party 2
Hel
Hel
Levorticus
Hel
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 115L
1,559 Elo+
Party 2
Anhur
Anhur
WombatTK421
Anhur
Level 108
God Stats
3W - 5L
1,718 SR
Queue Stats
295W - 293L
1,410 Elo+
Solo
He Bo
He Bo
xlimelightx
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,136 Elo+
Solo
Team Averages
Level 88
1,571 SR
1,350 Elo+

VS

Team Averages
Level 76
1,420 SR
1,460 Elo+
Aphrodite
Aphrodite
CertainAuto3030
Aphrodite
Level 68
God Stats
2W - 0L
1,551 SR
Queue Stats
12W - 14L
1,392 Elo+
Party 1
Rama
Rama
Highwind256
Rama
Level 69
God Stats
6W - 2L
1,096 SR
Queue Stats
128W - 127L
1,447 Elo+
Solo
Thoth
Thoth
Jah_Quelle
Thoth
Level 148
God Stats
2W - 6L
1,452 SR
Queue Stats
107W - 99L
1,458 Elo+
Party 1
King Arthur
King Arthur
MiniAvenger
King Arthur
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,523 Elo+
Solo
He Bo
He Bo
WitchHunter4
He Bo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EruditeEnforcer
Heimdallr
19
2 / 7 / 17
12,173
641
18,942
24,815
12,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
20
4 / 8 / 18
12,422
654
15,931
22,884
10,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 6 / 20
14,576
767
24,884
26,503
16,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 4 / 13
13,027
686
12,907
16,467
6,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
8 / 11 / 17
13,772
725
26,851
25,014
10,406
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CertainAuto3030
Aphrodite
20
2 / 5 / 25
12,632
665
16,957
31,165
28,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 4 / 16
14,339
755
15,611
21,557
9,674
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
20
17 / 4 / 16
15,801
832
41,319
17,619
7,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
MiniAvenger
King Arthur
20
3 / 9 / 23
12,679
667
10,300
28,338
26,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
4 / 8 / 21
12,419
654
16,189
16,481
5,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
137
30
Kills
36
36
Deaths
30
85
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CertainAuto3030
Aphrodite
2
5
25
2.9
L
Heimdallr
EruditeEnforcer
Heimdallr
2
7
17
1.5
L
Ne Zha
4
8
18
1.63
W
10
4
16
4.5
W
Thoth
17
4
16
6.25
L
8
6
20
3
W
King Arthur
MiniAvenger
King Arthur
3
9
23
1.61
W
4
8
21
1.81
L
8
4
13
3.63
L
8
11
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,515
Damage
100,376
115,683
Taken
115,160
57,156
Mitigated
77,814
56,877
Healing
60,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CertainAuto3030
Aphrodite
16,957
488
17,124
18,976
31,165
28,863
447
13,141
18,024
37,360
0
L
Heimdallr
EruditeEnforcer
Heimdallr
18,942
9,424
1,844
2,443
24,815
12,726
2,179
13,537
11,278
0
39,275
L
Ne Zha
15,931
3,818
218
2,146
22,884
10,819
326
14,181
8,703
0
34,869
W
15,611
13,560
2,603
3,841
21,557
9,674
2,109
10,224
11,333
0
41,844
W
Thoth
41,319
1,596
3,424
2,447
17,619
7,450
2,070
8,502
9,117
74,673
0
L
24,884
1,379
28,546
15,510
26,503
16,242
790
20,251
6,252
48,743
0
W
King Arthur
MiniAvenger
King Arthur
10,300
1,251
1,642
4,557
28,338
26,005
379
11,848
16,490
0
24,985
W
16,189
669
2,340
3,419
16,481
5,822
770
8,020
8,461
25,243
0
L
12,907
6,636
770
1,281
16,467
6,963
1,450
11,032
5,435
0
25,782
L
26,851
329
609
3,510
25,014
10,406
134
15,464
9,550
39,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,970
Gold Earned
67,870
177
Minions Killed
208
0
Camps Cleared
0
1,467,988
Distance Traveled
1,561,801
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,632
665
48
3
0
314,325
1
L
Heimdallr
12,173
641
46
2
0
276,924
1
L
Ne Zha
12,422
654
28
1
0
308,558
0
W
Rama
14,339
755
50
3
0
322,466
0
W
Thoth
15,801
832
71
4
0
313,839
1
L
Hel
14,576
767
42
2
0
324,699
0
W
King Arthur
12,679
667
24
1
0
281,376
1
W
He Bo
12,419
654
15
1
0
329,795
0
L
Anhur
13,027
686
23
1
0
287,591
0
L
He Bo
13,772
725
38
2
0
270,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role