Player Matchup

Pele
Pele
Bronze III
N2_VeNooM
Pele
Bronze III
Level 66
God Stats
0W - 3L
1,537 SR
Queue Stats
42W - 62L
1,320 MMR
Party 1
Ymir
Ymir
Bronze III
TECNICO26
Ymir
Bronze III
Level 119
God Stats
0W - 2L
1,789 SR
Queue Stats
31W - 47L
1,064 MMR
Party 1
Raijin
Raijin
Bronze III
canary-_-kevin
Raijin
Bronze III
Level 38
God Stats
14W - 17L
1,382 SR
Queue Stats
32W - 48L
827 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,569 SR
1,070 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,609 SR
1,120 MMR
Anubis
Anubis
Silver III
Lz_SecretzXIV
Anubis
Silver III
Level 133
God Stats
2W - 2L
1,550 SR
Queue Stats
50W - 44L
1,204 MMR
Party 2
Hel
Hel
Bronze II
Rynda-x
Hel
Bronze II
Level 108
God Stats
1W - 0L
1,605 SR
Queue Stats
11W - 11L
984 MMR
Party 2
Horus
Horus
Silver II
proXgamer7891
Horus
Silver II
Level 69
God Stats
4W - 4L
1,673 SR
Queue Stats
93W - 100L
1,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
4 / 7 / 7
14,733
614
17,459
19,667
9,411
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
18
4 / 5 / 11
16,358
682
16,357
24,603
23,142
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 6 / 7
15,861
661
21,260
18,378
4,709
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ZeusAh PuchKukulkanChaacAphrodite

VS

Bans
PoseidonHou YiBaron SamediUllrHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 3
17,540
731
29,045
27,469
15,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hel
17
1 / 5 / 14
14,356
598
8,141
17,306
10,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 3 / 12
16,394
683
13,347
23,838
22,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
47
15
Kills
18
18
Deaths
16
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
14
8
3
1.94
L
Pele
4
7
7
1.07
W
Hel
1
5
14
1.6
L
Ymir
4
5
11
1.9
L
7
6
7
1.75
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,076
Damage
50,533
62,648
Taken
68,613
37,262
Mitigated
48,534
10,880
Healing
33,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,045
823
0
7,898
27,469
15,900
1,449
11,825
15,644
107,554
0
L
Pele
17,459
2,529
0
2,453
19,667
9,411
1,325
11,093
8,574
0
82,843
W
Hel
8,141
440
11,016
8,392
17,306
10,020
1,245
11,802
5,504
62,677
0
L
Ymir
16,357
1,158
0
2,019
24,603
23,142
384
14,741
9,862
53,558
0
L
21,260
2,052
534
5,874
18,378
4,709
533
11,699
6,679
123,948
0
W
13,347
5,287
2,279
4,190
23,838
22,614
954
14,824
9,014
0
25,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,952
Gold Earned
48,290
279
Minions Killed
224
0
Camps Cleared
0
1,035,264
Distance Traveled
1,161,557
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,540
731
101
4
0
338,798
1
L
Pele
14,733
614
82
3
0
374,754
2
W
Hel
14,356
598
97
4
0
390,487
0
L
Ymir
16,358
682
61
3
0
349,301
4
L
Raijin
15,861
661
136
6
0
311,209
0
W
Horus
16,394
683
26
1
0
432,272
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role