Player Matchup

Fenrir
Fenrir
Gold IV
Gears Senpai
Fenrir
Gold IV
Level 88
God Stats
14W - 7L
1,685 SR
Queue Stats
69W - 56L
1,331 MMR
Party 1
Guan Yu
Guan Yu
Silver I
Lordovchaos
Guan Yu
Silver I
Level 128
God Stats
12W - 8L
1,695 SR
Queue Stats
106W - 96L
1,213 MMR
Party 1
Agni
Agni
Silver I
StayFrostyGuy
Agni
Silver I
Level 105
God Stats
14W - 10L
1,676 SR
Queue Stats
80W - 71L
1,217 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,685 SR
1,253 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,611 SR
1,308 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
DPears
Ah Muzen Cab
Silver I
Level 66
God Stats
38W - 35L
1,618 SR
Queue Stats
156W - 178L
1,176 MMR
Solo
Chaac
Chaac
Gold V
I Ghost house I
Chaac
Gold V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,585 MMR
Party 2
Nox
Nox
Bronze I
MondoFriendlyFyr
Nox
Bronze I
Level 130
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 5L
1,165 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 9 / 3
13,166
627
10,927
20,810
8,662
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
Lordovchaos
Guan Yu
16
3 / 5 / 8
12,733
606
11,357
28,425
41,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 7
12,961
617
19,197
12,121
4,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
ZeusKukulkanPersephoneOdinAphrodite

VS

Bans
HelPoseidonKumbhakarnaAnubisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DPears
Ah Muzen Cab
17
6 / 5 / 8
14,597
695
19,008
16,576
5,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 3 / 8
13,737
654
13,189
21,671
15,628
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 4 / 8
13,659
650
13,413
14,455
5,138
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
12
Kills
16
16
Deaths
12
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DPears
Ah Muzen Cab
6
5
8
2
L
Fenrir
6
9
3
0.83
W
5
3
8
3
L
Guan Yu
Lordovchaos
Guan Yu
3
5
8
1.4
W
5
4
8
2.25
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,481
Damage
45,610
61,356
Taken
52,702
54,351
Mitigated
26,139
19,740
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DPears
Ah Muzen Cab
19,008
10,064
0
6,244
16,576
5,373
1,912
5,903
10,673
0
73,663
L
Fenrir
10,927
3,949
819
5,385
20,810
8,662
458
3,418
17,392
0
58,993
W
13,189
2,698
0
9,059
21,671
15,628
972
8,647
13,024
0
57,837
L
Guan Yu
Lordovchaos
Guan Yu
11,357
2,367
2,470
9,993
28,425
41,416
549
8,501
19,924
0
36,952
W
13,413
1,225
0
3,617
14,455
5,138
806
5,063
9,392
47,868
0
L
19,197
697
243
830
12,121
4,273
242
2,196
9,925
89,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,860
Gold Earned
41,993
199
Minions Killed
205
0
Camps Cleared
0
1,209,733
Distance Traveled
1,181,694
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,597
695
85
4
0
374,110
12
L
Fenrir
13,166
627
56
3
0
367,881
3
W
Chaac
13,737
654
58
3
0
419,561
3
L
Guan Yu
12,733
606
34
2
0
436,022
2
W
Nox
13,659
650
62
3
0
388,023
5
L
Agni
12,961
617
109
5
0
405,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role