Player Matchup

Sun Wukong
Sun Wukong
Barberfee
Sun Wukong
Level 12
God Stats
17W - 2L
1,897 SR
Queue Stats
18W - 9L
1,543 Elo+
Solo
Khepri
Khepri
GoDFlameX
Khepri
Level 24
God Stats
2W - 0L
1,695 SR
Queue Stats
29W - 16L
1,657 Elo+
Party 1
Heimdallr
Heimdallr
LannGold
Heimdallr
Level 36
God Stats
3W - 2L
1,637 SR
Queue Stats
121W - 109L
1,488 Elo+
Party 1
Discordia
Discordia
Lisorim
Discordia
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 78L
1,522 Elo+
Party 1
The Morrigan
The Morrigan
owMan
The Morrigan
Level 22
God Stats
1W - 0L
1,384 SR
Queue Stats
11W - 11L
1,478 Elo+
Solo
Team Averages
Level 25
1,623 SR
1,538 Elo+

VS

Team Averages
Level 21
1,548 SR
1,459 Elo+
Athena
Athena
AxelWyde
Athena
Level 10
God Stats
6W - 9L
1,700 SR
Queue Stats
37W - 49L
1,516 Elo+
Party 2
Hel
Hel
LoMononoke
Hel
Level 23
God Stats
13W - 7L
1,335 SR
Queue Stats
60W - 55L
1,290 Elo+
Party 2
Bellona
Bellona
Strevex
Bellona
Level 29
God Stats
21W - 18L
1,544 SR
Queue Stats
322W - 319L
1,513 Elo+
Solo
Merlin
Merlin
TrenchClick
Merlin
Level 27
God Stats
8W - 6L
1,694 SR
Queue Stats
26W - 32L
1,549 Elo+
Solo
Fenrir
Fenrir
bereguenaite
Fenrir
Level 17
God Stats
2W - 4L
1,466 SR
Queue Stats
112W - 164L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Barberfee
Sun Wukong
20
13 / 2 / 9
17,623
608
35,882
31,290
36,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
GoDFlameX
Khepri
18
3 / 5 / 15
12,329
425
11,376
25,255
31,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
LannGold
Heimdallr
20
11 / 3 / 11
16,253
560
30,576
19,617
9,576
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
Lisorim
Discordia
20
6 / 1 / 11
15,990
551
26,282
12,612
5,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
owMan
The Morrigan
20
11 / 9 / 14
15,454
533
20,308
20,405
9,145
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AxelWyde
Athena
16
1 / 8 / 11
12,427
429
9,916
35,487
38,964
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
6 / 6 / 7
13,512
466
18,786
22,398
20,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Strevex
Bellona
20
3 / 9 / 6
12,885
444
22,842
35,095
40,289
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
20
7 / 4 / 7
15,647
540
26,263
19,313
8,888
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
17
3 / 17 / 3
12,355
426
7,474
26,890
12,199
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
54
44
Kills
20
20
Deaths
44
60
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Athena
AxelWyde
Athena
1
8
11
0.81
W
Sun Wukong
Barberfee
Sun Wukong
13
2
9
8.75
W
Khepri
GoDFlameX
Khepri
3
5
15
2.1
W
Heimdallr
LannGold
Heimdallr
11
3
11
5.5
W
Discordia
Lisorim
Discordia
6
1
11
11.5
L
6
6
7
1.58
L
Bellona
Strevex
Bellona
3
9
6
0.67
L
Merlin
7
4
7
2.63
L
Fenrir
3
17
3
0.26
W
The Morrigan
owMan
The Morrigan
11
9
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,424
Damage
85,281
109,179
Taken
139,183
92,424
Mitigated
120,755
28,996
Healing
42,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AxelWyde
Athena
9,916
2,266
1,380
4,624
35,487
38,964
533
16,981
18,488
18,735
0
W
Sun Wukong
Barberfee
Sun Wukong
35,882
11,355
0
14,882
31,290
36,085
3,690
12,706
18,584
0
147,049
W
Khepri
GoDFlameX
Khepri
11,376
1,338
0
280
25,255
31,805
44
17,944
7,311
20,759
0
W
Heimdallr
LannGold
Heimdallr
30,576
17,583
0
7,458
19,617
9,576
2,569
11,918
7,699
0
138,236
W
Discordia
Lisorim
Discordia
26,282
1,881
0
1,117
12,612
5,813
2,776
6,823
5,789
140,695
0
L
18,786
540
9,541
9,668
22,398
20,415
957
12,051
10,347
89,343
0
L
Bellona
Strevex
Bellona
22,842
8,501
0
10,658
35,095
40,289
1,454
10,439
24,656
8,717
88,407
L
Merlin
26,263
2,177
0
3,283
19,313
8,888
1,271
4,638
14,675
148,669
0
L
Fenrir
7,474
2,372
0
3,089
26,890
12,199
0
11,170
15,717
0
60,687
W
The Morrigan
owMan
The Morrigan
20,308
4,712
0
5,259
20,405
9,145
2,480
8,188
12,071
99,142
4,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,649
Gold Earned
66,826
707
Minions Killed
643
0
Camps Cleared
0
2,497,164
Distance Traveled
2,449,155
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,427
429
23
1
0
561,067
6
W
Sun Wukong
17,623
608
197
7
0
510,005
6
W
Khepri
12,329
425
12
0
0
502,099
4
W
Heimdallr
16,253
560
195
7
0
495,817
0
W
Discordia
15,990
551
177
6
0
546,258
4
L
Hel
13,512
466
147
5
0
491,811
4
L
Bellona
12,885
444
147
5
0
457,106
0
L
Merlin
15,647
540
242
8
0
507,928
2
L
Fenrir
12,355
426
84
3
0
431,243
0
W
The Morrigan
15,454
533
126
4
0
442,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role