Player Matchup

Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
K4rnAg3_yenchury
Tyr
Level 48
God Stats
6W - 5L
1,826 SR
Queue Stats
158W - 151L
1,567 Elo+
Party 2
Discordia
Discordia
LITTLEMAN_0101
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 48L
1,572 Elo+
Party 2
Fenrir
Fenrir
Turttlegang956
Fenrir
Level 62
God Stats
8W - 1L
1,516 SR
Queue Stats
165W - 223L
1,260 Elo+
Party 2
Xing Tian
Xing Tian
wheresthepercs
Xing Tian
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 53L
1,102 Elo+
Party 2
Team Averages
Level 44
1,569 SR
1,400 Elo+

VS

Team Averages
Level 42
1,524 SR
1,431 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 28
God Stats
2W - 5L
1,335 SR
Queue Stats
31W - 34L
1,393 Elo+
Party 3
Tyr
Tyr
AbdulMohamad
Tyr
Level 82
God Stats
3W - 7L
1,494 SR
Queue Stats
127W - 113L
1,436 Elo+
Party 3
Izanami
Izanami
Shrillbonehead
Izanami
Level 18
God Stats
19W - 18L
1,595 SR
Queue Stats
249W - 271L
1,452 Elo+
Party 1
Ravana
Ravana
iBloosh
Ravana
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
200W - 202L
1,441 Elo+
Party 1
Kuzenbo
Kuzenbo
iStoink
Kuzenbo
Level 52
God Stats
5W - 4L
1,698 SR
Queue Stats
239W - 243L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
9 / 2 / 6
11,849
539
21,548
13,713
4,927
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 4 / 3
11,821
537
13,425
19,749
29,332
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
LITTLEMAN_0101
Discordia
20
8 / 1 / 4
13,291
604
16,957
11,975
4,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 0 / 7
11,603
527
6,667
12,939
4,780
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
wheresthepercs
Xing Tian
16
1 / 2 / 7
11,526
524
5,866
11,752
7,639
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
0 / 7 / 3
9,751
443
6,724
15,237
5,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 3 / 2
10,715
487
17,037
22,569
26,382
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 6 / 1
10,316
469
8,800
12,220
4,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ravana
iBloosh
Ravana
18
3 / 3 / 1
12,134
552
7,386
11,801
6,302
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
iStoink
Kuzenbo
14
1 / 4 / 3
9,919
451
8,301
18,671
13,053
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
23
Kills
9
9
Deaths
23
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
2
6
6
L
Ah Puch
 
Ah Puch
0
7
3
0.21
L
3
3
2
1.33
W
3
4
3
1.13
W
Discordia
LITTLEMAN_0101
Discordia
8
1
4
10
L
2
6
1
0.42
W
2
0
7
5.5
L
Ravana
iBloosh
Ravana
3
3
1
1.17
L
Kuzenbo
iStoink
Kuzenbo
1
4
3
0.63
W
Xing Tian
wheresthepercs
Xing Tian
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,463
Damage
48,248
70,128
Taken
80,498
51,628
Mitigated
55,847
31,556
Healing
21,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,548
14,686
0
7,877
13,713
4,927
2,139
3,018
10,695
0
104,464
L
Ah Puch
 
Ah Puch
6,724
281
0
3,474
15,237
5,738
0
7,536
7,701
53,800
0
L
17,037
3,865
0
11,674
22,569
26,382
792
4,745
17,824
0
71,819
W
13,425
2,212
0
9,455
19,749
29,332
1,031
3,004
16,745
0
67,286
W
Discordia
LITTLEMAN_0101
Discordia
16,957
1,156
0
5,413
11,975
4,950
0
3,773
8,202
106,640
0
L
8,800
5,369
329
1,002
12,220
4,372
2,406
2,831
9,389
0
72,487
W
6,667
1,949
1,270
7,041
12,939
4,780
741
2,726
10,213
0
73,163
L
Ravana
iBloosh
Ravana
7,386
1,512
0
2,974
11,801
6,302
0
3,919
7,882
0
96,039
L
Kuzenbo
iStoink
Kuzenbo
8,301
2,743
0
2,426
18,671
13,053
424
3,792
14,879
32,147
0
W
Xing Tian
wheresthepercs
Xing Tian
5,866
498
0
500
11,752
7,639
390
2,504
9,248
39,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,090
Gold Earned
52,835
641
Minions Killed
540
0
Camps Cleared
0
2,155,639
Distance Traveled
2,028,781
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,849
539
158
7
0
388,963
3
L
Ah Puch
9,751
443
94
4
0
325,346
2
L
Tyr
10,715
487
110
5
0
420,293
4
W
Tyr
11,821
537
134
6
0
408,623
2
W
Discordia
13,291
604
195
9
0
402,996
4
L
Izanami
10,316
469
147
7
0
384,711
6
W
Fenrir
11,603
527
107
5
0
517,343
0
L
Ravana
12,134
552
149
7
0
485,041
3
L
Kuzenbo
9,919
451
40
2
0
413,390
2
W
Xing Tian
11,526
524
47
2
0
437,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role