Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AlphaSnowman14
Chaac
Level 16
God Stats
8W - 12L
1,381 SR
Queue Stats
19W - 30L
1,392 Elo+
Party 2
Thor
Thor
FlameBlazer
Thor
Level 15
God Stats
8W - 5L
1,673 SR
Queue Stats
12W - 10L
1,479 Elo+
Party 2
Yemoja
Yemoja
Spiderburner
Yemoja
Level 41
God Stats
1W - 1L
1,761 SR
Queue Stats
14W - 11L
1,454 Elo+
Party 2
Scylla
Scylla
di3drich
Scylla
Level 51
God Stats
2W - 1L
1,315 SR
Queue Stats
11W - 6L
1,546 Elo+
Party 2
Team Averages
Level 30
1,526 SR
1,474 Elo+

VS

Team Averages
Level 24
1,399 SR
1,428 Elo+
Neith
Neith
AlexanderLaine
Neith
Level 17
God Stats
3W - 2L
1,225 SR
Queue Stats
106W - 115L
1,494 Elo+
Solo
Ymir
Ymir
FynionTheDK
Ymir
Level 28
God Stats
7W - 1L
1,725 SR
Queue Stats
44W - 40L
1,519 Elo+
Solo
Thor
Thor
OlWillyWilly
Thor
Level 33
God Stats
10W - 6L
1,484 SR
Queue Stats
195W - 148L
1,290 Elo+
Party 1
Mulan
Mulan
PasteEaterFTW
Mulan
Level 28
God Stats
15W - 10L
1,281 SR
Queue Stats
71W - 60L
1,336 Elo+
Party 1
Cerberus
Cerberus
alonso10o
Cerberus
Level 14
God Stats
1W - 0L
1,279 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
1
0 / 0 / 0
2,604
521
0
0
0
5
0 / 4 / 0
3,372
674
2,425
4,926
2,352
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Boots

Boots

+6%
Movement Speed

4
0 / 1 / 0
3,202
640
1,150
2,642
452
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
5
0 / 1 / 0
3,125
625
709
3,079
953
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
di3drich
Scylla
6
1 / 1 / 0
3,585
717
1,592
898
243
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,584
717
1,832
1,714
398
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 0 / 1
3,651
730
767
2,802
1,104
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

6
1 / 0 / 2
4,200
840
1,094
2,148
492
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
3 / 0 / 0
3,800
760
3,644
3,516
2,225
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
alonso10o
Cerberus
5
1 / 2 / 0
3,695
739
211
3,374
1,316
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
7
7
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
1
0
1
1.5
L
0
4
0
0
L
0
1
0
0
W
1
0
1
1.5
W
1
0
2
2
W
3
0
0
3
L
Yemoja
0
1
0
0
W
Cerberus
alonso10o
Cerberus
1
2
0
0.5
L
Scylla
di3drich
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,876
Damage
7,548
11,545
Taken
13,554
4,000
Mitigated
5,535
1,951
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
1,832
1,202
0
645
1,714
398
1,537
369
1,345
0
12,966
L
2,425
1,551
0
734
4,926
2,352
0
0
4,926
0
11,263
L
1,150
662
0
797
2,642
452
0
0
2,642
0
8,565
W
767
309
222
972
2,802
1,104
642
531
2,271
4,363
0
W
1,094
355
0
737
2,148
492
0
0
2,148
0
13,590
W
3,644
1,510
0
276
3,516
2,225
0
0
3,516
0
11,408
L
Yemoja
709
290
0
420
3,079
953
55
767
2,312
4,504
0
W
Cerberus
alonso10o
Cerberus
211
0
0
31
3,374
1,316
436
1,401
1,973
7,308
0
L
Scylla
di3drich
Scylla
1,592
236
0
0
898
243
560
211
687
11,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,888
Gold Earned
18,930
60
Minions Killed
90
0
Camps Cleared
0
408,415
Distance Traveled
504,847
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
2,604
521
0
0
0
3,955
0
W
Neith
3,584
717
25
5
0
78,654
0
L
Chaac
3,372
674
17
3
0
108,828
2
L
Thor
3,202
640
21
4
0
104,958
0
W
Ymir
3,651
730
3
1
0
106,118
4
W
Thor
4,200
840
33
7
0
98,428
0
W
Mulan
3,800
760
14
3
0
113,860
0
L
Yemoja
3,125
625
6
1
0
99,772
1
W
Cerberus
3,695
739
15
3
0
107,787
0
L
Scylla
3,585
717
16
3
0
90,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role