Player Matchup

Jormungandr
Jormungandr
BiggusNog
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,655 Elo+
Party 1
Thoth
Thoth
Desq
Thoth
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 55L
1,615 Elo+
Party 1
Mercury
Mercury
Nappet
Mercury
Level 46
God Stats
11W - 9L
1,485 SR
Queue Stats
48W - 48L
1,544 Elo+
Party 1
Tyr
Tyr
RayeJin
Tyr
Level 19
God Stats
2W - 1L
1,713 SR
Queue Stats
6W - 6L
1,717 Elo+
Party 1
Neith
Neith
oinke
Neith
Level 10
God Stats
5W - 4L
1,567 SR
Queue Stats
28W - 28L
1,673 Elo+
Party 1
Team Averages
Level 32
1,553 SR
1,641 Elo+

VS

Team Averages
Level 22
1,567 SR
1,485 Elo+
Ymir
Ymir
MrZat0x1a
Ymir
Level 22
God Stats
0W - 1L
1,285 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Tyr
Tyr
NanoCat145
Tyr
Level 29
God Stats
13W - 11L
1,702 SR
Queue Stats
675W - 660L
1,475 Elo+
Solo
Izanami
Izanami
Shirudo1A
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Party 2
Arachne
Arachne
Teammate3
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,492 Elo+
Solo
Agni
Agni
Zullikis
Agni
Level 27
God Stats
2W - 1L
1,850 SR
Queue Stats
82W - 96L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BiggusNog
Jormungandr
17
1 / 1 / 10
12,561
523
7,504
13,800
6,810
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
Desq
Thoth
18
6 / 4 / 8
13,079
545
13,602
11,623
3,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Nappet
Mercury
20
12 / 1 / 3
14,613
609
15,747
18,221
6,985
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
17
2 / 3 / 9
11,905
496
8,593
20,566
26,111
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
oinke
Neith
17
2 / 2 / 8
11,692
487
8,741
8,330
3,388
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 5 / 0
9,283
387
2,981
13,459
15,780
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 5 / 1
8,776
366
5,348
11,877
8,239
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Shirudo1A
Izanami
14
0 / 2 / 3
9,076
378
7,013
7,157
2,201
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Teammate3
Arachne
18
3 / 4 / 5
11,722
488
11,088
19,351
7,581
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
18
6 / 7 / 4
11,913
496
19,259
15,091
4,966
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
23
Kills
10
11
Deaths
23
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BiggusNog
Jormungandr
1
1
10
6
W
Thoth
Desq
Thoth
6
4
8
2.5
L
Ymir
0
5
0
0
L
1
5
1
0.3
W
Mercury
Nappet
Mercury
12
1
3
13.5
W
Tyr
2
3
9
2.17
L
Izanami
Shirudo1A
Izanami
0
2
3
0.75
L
Arachne
Teammate3
Arachne
3
4
5
1.38
L
Agni
6
7
4
1.14
W
Neith
oinke
Neith
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,187
Damage
45,689
72,540
Taken
66,935
46,928
Mitigated
38,767
23,402
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BiggusNog
Jormungandr
7,504
1,784
1,167
1,757
13,800
6,810
712
3,074
10,726
56,471
0
W
Thoth
Desq
Thoth
13,602
1,415
0
842
11,623
3,634
1,318
6,265
5,358
78,830
0
L
Ymir
2,981
301
0
0
13,459
15,780
285
2,813
10,646
14,230
1,446
L
5,348
1,613
0
2,239
11,877
8,239
485
2,564
9,313
0
33,534
W
Mercury
Nappet
Mercury
15,747
9,027
0
6,507
18,221
6,985
3,372
4,819
13,402
0
130,689
W
Tyr
8,593
2,201
0
10,710
20,566
26,111
1,010
4,799
15,767
0
51,175
L
Izanami
Shirudo1A
Izanami
7,013
3,963
354
1,527
7,157
2,201
468
2,754
4,403
0
59,726
L
Arachne
Teammate3
Arachne
11,088
7,912
0
6,885
19,351
7,581
0
5,652
13,699
0
86,012
L
Agni
19,259
1,134
0
500
15,091
4,966
0
7,323
7,768
64,181
0
W
Neith
oinke
Neith
8,741
4,770
0
2,419
8,330
3,388
1,267
2,137
6,193
0
72,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,850
Gold Earned
50,770
586
Minions Killed
460
0
Camps Cleared
0
2,195,777
Distance Traveled
2,045,182
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,561
523
76
3
0
413,659
2
W
Thoth
13,079
545
128
5
0
417,630
3
L
Ymir
9,283
387
35
1
0
392,381
8
L
Tyr
8,776
366
68
3
0
303,711
5
W
Mercury
14,613
609
179
7
0
542,542
3
W
Tyr
11,905
496
90
4
0
418,416
6
L
Izanami
9,076
378
116
5
0
422,263
8
L
Arachne
11,722
488
140
6
0
492,190
6
L
Agni
11,913
496
101
4
0
434,637
1
W
Neith
11,692
487
113
5
0
403,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role