Player Matchup

Terra
Terra
Gold IV
 
Terra
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 126
God Stats
244W - 228L
1,595 SR
Queue Stats
1,911W - 1,909L
1,358 MMR
Solo
Awilix
Awilix
Gold IV
A1G Lord Mark
Awilix
Gold IV
Level 123
God Stats
2W - 5L
1,163 SR
Queue Stats
315W - 254L
1,385 MMR
Solo
Chaac
Chaac
Gold V
SKULLCRUSHER26
Chaac
Gold V
Level 107
God Stats
6W - 1L
1,484 SR
Queue Stats
32W - 25L
1,471 MMR
Party 1
He Bo
He Bo
Silver II
SingingRogue951
He Bo
Silver II
Level 100
God Stats
1W - 0L
1,370 SR
Queue Stats
55W - 50L
1,173 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,423 SR
1,377 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,460 SR
1,285 MMR
Geb
Geb
Silver IV
DesolateIsM3
Geb
Silver IV
Level 124
God Stats
0W - 1L
1,463 SR
Queue Stats
9W - 21L
1,243 MMR
Solo
Fenrir
Fenrir
Gold V
Elusive1170
Fenrir
Gold V
Level 159
God Stats
4W - 9L
1,411 SR
Queue Stats
148W - 158L
1,335 MMR
Solo
Ullr
Ullr
Gold IV
K1LL1NGMach1ne05
Ullr
Gold IV
Level 95
God Stats
2W - 7L
1,543 SR
Queue Stats
408W - 364L
1,294 MMR
Solo
Hel
Hel
Gold V
XDknights
Hel
Gold V
Level 114
God Stats
0W - 1L
1,590 SR
Queue Stats
141W - 130L
1,278 MMR
Solo
Achilles
Achilles
Silver I
anthemofangelz
Achilles
Silver I
Level 66
God Stats
0W - 2L
1,294 SR
Queue Stats
60W - 61L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
1 / 3 / 16
15,542
486
14,017
27,083
41,179
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
 
Ravana
20
8 / 1 / 10
16,843
526
29,671
17,140
15,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 5 / 13
17,465
546
7,416
23,627
12,562
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 3 / 7
18,955
592
34,431
31,004
36,342
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 1 / 5
20,453
639
37,316
21,995
9,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HeraHeimdallrThorKumbhakarnaBastet

VS

Bans
KukulkanAresJormungandrCernunnosYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 7
12,320
385
13,767
34,279
39,594
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
4 / 7 / 7
14,495
453
18,232
34,857
18,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 3 / 3
11,957
374
10,539
20,221
7,322
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 7 / 5
15,206
475
19,182
33,683
20,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
20
2 / 8 / 6
13,388
418
14,066
32,928
40,375
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
40
32
Kills
12
13
Deaths
32
51
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
3
16
3
W
Ravana
 
Ravana
8
1
10
13
W
3
5
13
1.9
L
0
7
7
0.5
L
Fenrir
4
7
7
1.07
L
1
3
3
0.83
W
7
3
7
3.5
W
13
1
5
15.5
L
5
7
5
1.07
L
Achilles
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,851
Damage
75,786
120,849
Taken
155,968
115,725
Mitigated
125,902
52,804
Healing
39,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
14,017
1,834
3,939
6,167
27,083
41,179
694
8,682
18,401
55,961
0
W
Ravana
 
Ravana
29,671
8,886
0
9,544
17,140
15,810
1,807
7,856
9,284
0
106,116
W
7,416
3,138
0
6,678
23,627
12,562
778
3,234
20,393
0
137,662
L
13,767
1,395
0
0
34,279
39,594
0
13,455
20,824
48,272
0
L
Fenrir
18,232
5,874
0
8,457
34,857
18,329
0
11,018
23,839
0
113,887
L
10,539
6,492
0
3,310
20,221
7,322
0
5,530
14,691
0
90,870
W
34,431
9,160
0
17,245
31,004
36,342
5,244
4,871
26,133
0
142,469
W
37,316
3,004
0
9,231
21,995
9,832
3,285
9,944
12,051
212,475
0
L
19,182
1,431
7,330
15,072
33,683
20,282
280
16,397
17,286
129,236
0
L
Achilles
14,066
3,673
0
5,620
32,928
40,375
34
12,728
20,200
0
80,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,258
Gold Earned
67,366
855
Minions Killed
698
0
Camps Cleared
0
3,021,319
Distance Traveled
2,621,226
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
15,542
486
71
2
0
609,278
14
W
Ravana
16,843
526
140
4
0
629,191
1
W
Awilix
17,465
546
160
5
0
693,770
15
L
Geb
12,320
385
43
1
0
531,991
6
L
Fenrir
14,495
453
161
5
0
566,889
6
L
Ullr
11,957
374
126
4
0
479,448
6
W
Chaac
18,955
592
228
7
0
518,294
0
W
He Bo
20,453
639
256
8
0
570,786
6
L
Hel
15,206
475
235
7
0
499,598
2
L
Achilles
13,388
418
133
4
0
543,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role