Player Matchup

Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver III
Cresy baby
Ra
Silver III
Level 85
God Stats
10W - 8L
1,529 SR
Queue Stats
57W - 82L
1,067 MMR
Solo
Cerberus
Cerberus
Silver II
ELKevo2694
Cerberus
Silver II
Level 54
God Stats
2W - 4L
1,296 SR
Queue Stats
155W - 183L
1,058 MMR
Solo
Ne Zha
Ne Zha
Silver IV
derbyloke
Ne Zha
Silver IV
Level 158
God Stats
6W - 5L
1,500 SR
Queue Stats
263W - 281L
1,057 MMR
Solo
King Arthur
King Arthur
Silver III
l Devin l
King Arthur
Silver III
Level 128
God Stats
3W - 2L
1,789 SR
Queue Stats
598W - 549L
1,098 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,523 SR
1,156 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,638 SR
1,046 MMR
Kukulkan
Kukulkan
Silver III
Arcano Yin
Kukulkan
Silver III
Level 142
God Stats
6W - 5L
1,628 SR
Queue Stats
203W - 194L
1,099 MMR
Solo
Awilix
Awilix
Silver IV
HeroicDoser
Awilix
Silver IV
Level 91
God Stats
0W - 1L
1,530 SR
Queue Stats
18W - 17L
1,032 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
Plastique-Kiwi
Kuzenbo
Bronze I
Level 86
God Stats
0W - 2L
1,596 SR
Queue Stats
181W - 155L
962 MMR
Party 1
Achilles
Achilles
Bronze I
lcano53
Achilles
Bronze I
Level 42
God Stats
1W - 3L
1,580 SR
Queue Stats
70W - 63L
1,078 MMR
Party 1
Rama
Rama
Silver III
x3ropheonix
Rama
Silver III
Level 155
God Stats
11W - 5L
1,857 SR
Queue Stats
231W - 221L
1,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
2 / 5 / 7
12,285
491
8,760
17,098
6,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 3 / 9
14,477
579
18,580
17,452
9,425
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
ELKevo2694
Cerberus
18
4 / 2 / 10
12,021
481
10,141
21,044
23,456
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ne Zha
derbyloke
Ne Zha
20
10 / 2 / 5
15,326
613
13,277
20,787
9,480
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
l Devin l
King Arthur
20
8 / 2 / 6
14,456
578
27,189
26,633
44,946
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
BastetHeraHeimdallrArachneYemoja

VS

Bans
HadesIzanamiSkadiHun BatzThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arcano Yin
Kukulkan
19
4 / 6 / 1
12,332
493
18,855
15,192
7,326
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
15
2 / 9 / 5
10,228
409
13,262
17,766
5,986
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 7 / 2
11,078
443
11,724
22,992
20,892
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
lcano53
Achilles
16
0 / 5 / 2
9,969
399
10,134
22,974
35,465
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
3 / 6 / 5
11,455
458
16,668
17,266
6,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
31
Kills
14
14
Deaths
33
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
5
7
1.1
L
Kukulkan
Arcano Yin
Kukulkan
4
6
1
0.75
W
7
3
9
3.83
W
Cerberus
ELKevo2694
Cerberus
4
2
10
4.5
L
Awilix
2
9
5
0.5
L
5
7
2
0.86
W
Ne Zha
derbyloke
Ne Zha
10
2
5
6.25
W
King Arthur
l Devin l
King Arthur
8
2
6
5.5
L
Achilles
lcano53
Achilles
0
5
2
0.2
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,947
Damage
70,643
103,014
Taken
96,190
93,811
Mitigated
75,866
45,113
Healing
14,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,760
3,784
0
3,072
17,098
6,504
2,221
3,755
13,343
0
99,376
L
Kukulkan
Arcano Yin
Kukulkan
18,855
240
0
2,006
15,192
7,326
184
4,883
10,309
111,390
0
W
18,580
1,235
7,706
10,119
17,452
9,425
1,455
8,513
8,939
118,113
0
W
Cerberus
ELKevo2694
Cerberus
10,141
819
0
6,209
21,044
23,456
496
6,849
14,195
50,643
0
L
Awilix
13,262
4,275
0
2,122
17,766
5,986
0
4,307
13,273
0
68,582
L
11,724
2,666
0
2,058
22,992
20,892
0
8,564
14,428
37,383
0
W
Ne Zha
derbyloke
Ne Zha
13,277
4,463
0
6,726
20,787
9,480
2,500
5,307
15,480
0
121,797
W
King Arthur
l Devin l
King Arthur
27,189
4,196
0
11,281
26,633
44,946
573
6,155
20,478
550
101,983
L
Achilles
lcano53
Achilles
10,134
2,724
0
6,984
22,974
35,465
324
3,242
19,324
0
56,996
L
16,668
10,050
0
1,310
17,266
6,197
0
8,193
9,073
0
96,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,565
Gold Earned
55,062
734
Minions Killed
554
0
Camps Cleared
0
2,340,019
Distance Traveled
2,126,931
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,285
491
141
6
0
432,703
8
L
Kukulkan
12,332
493
183
7
0
419,528
3
W
Ra
14,477
579
195
8
0
497,550
5
W
Cerberus
12,021
481
90
4
0
441,567
4
L
Awilix
10,228
409
100
4
0
467,482
5
L
Kuzenbo
11,078
443
32
1
0
438,994
4
W
Ne Zha
15,326
613
171
7
0
521,692
4
W
King Arthur
14,456
578
137
5
0
446,507
5
L
Achilles
9,969
399
80
3
0
425,641
5
L
Rama
11,455
458
159
6
0
375,286
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role