Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Maxium219
Artemis
Level 48
God Stats
5W - 5L
1,500 SR
Queue Stats
126W - 136L
1,453 Elo+
Solo
Cupid
Cupid
ShadowOfThePig
Cupid
Level 134
God Stats
7W - 5L
1,498 SR
Queue Stats
404W - 377L
1,523 Elo+
Solo
Kali
Kali
Wahooligan
Kali
Level 104
God Stats
1W - 2L
1,201 SR
Queue Stats
88W - 88L
1,497 Elo+
Solo
Merlin
Merlin
md01z
Merlin
Level 43
God Stats
2W - 0L
1,437 SR
Queue Stats
22W - 19L
1,534 Elo+
Solo
Team Averages
Level 95
1,427 SR
1,502 Elo+

VS

Team Averages
Level 110
1,520 SR
1,525 Elo+
Heimdallr
Heimdallr
BrotherCuzz
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
NeelofaXXI
Da Ji
Level 156
God Stats
13W - 11L
1,644 SR
Queue Stats
895W - 923L
1,548 Elo+
Solo
Thoth
Thoth
OffTomato145699
Thoth
Level 149
God Stats
1W - 5L
1,282 SR
Queue Stats
172W - 150L
1,510 Elo+
Solo
Nemesis
Nemesis
TotalIy Kyle
Nemesis
Level 99
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Yakov7
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
11 / 1 / 14
10,884
907
11,950
12,336
11,135
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Maxium219
Artemis
16
5 / 3 / 13
9,752
813
11,225
9,665
3,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 2 / 19
9,438
787
6,242
9,274
3,796
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
5 / 2 / 15
9,797
816
8,310
11,907
5,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
md01z
Merlin
16
7 / 4 / 15
10,218
852
12,809
8,160
3,388
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrotherCuzz
Heimdallr
15
4 / 8 / 5
9,113
759
10,337
15,230
5,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
14
3 / 7 / 4
8,841
737
6,655
10,034
3,779
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 4 / 4
9,185
765
10,074
8,607
2,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
TotalIy Kyle
Nemesis
15
2 / 5 / 7
8,815
735
4,712
11,421
4,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Yakov7
Zhong Kui
13
1 / 5 / 2
8,095
675
5,728
10,602
4,384
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
34
29
Kills
12
12
Deaths
29
76
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
1
14
18
L
Heimdallr
BrotherCuzz
Heimdallr
4
8
5
0.81
W
Artemis
Maxium219
Artemis
5
3
13
3.83
L
Da Ji
3
7
4
0.71
L
2
4
4
1
W
1
2
19
5.25
L
Nemesis
TotalIy Kyle
Nemesis
2
5
7
1.1
W
5
2
15
6.25
L
Zhong Kui
Yakov7
Zhong Kui
1
5
2
0.4
W
Merlin
md01z
Merlin
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,536
Damage
37,506
51,342
Taken
55,894
27,356
Mitigated
21,140
27,125
Healing
13,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,950
2,175
2,195
3,282
12,336
11,135
192
3,682
8,654
784
17,708
L
Heimdallr
BrotherCuzz
Heimdallr
10,337
1,700
0
1,387
15,230
5,775
0
3,585
11,645
0
18,453
W
Artemis
Maxium219
Artemis
11,225
4,933
675
3,072
9,665
3,912
2,161
3,396
6,269
0
23,785
L
Da Ji
6,655
1,266
1,079
1,034
10,034
3,779
0
1,778
8,256
0
8,520
L
10,074
330
1,043
2,534
8,607
2,646
463
2,346
6,261
32,341
0
W
6,242
2,877
5,039
2,389
9,274
3,796
2,644
2,562
6,712
0
25,187
L
Nemesis
TotalIy Kyle
Nemesis
4,712
219
885
3,057
11,421
4,556
526
2,048
9,373
0
10,058
W
8,310
3,244
2,263
6,925
11,907
5,125
700
2,930
8,977
0
12,356
L
Zhong Kui
Yakov7
Zhong Kui
5,728
422
0
2,424
10,602
4,384
651
3,836
6,766
15,363
0
W
Merlin
md01z
Merlin
12,809
688
859
426
8,160
3,388
0
3,232
4,927
30,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,089
Gold Earned
44,049
126
Minions Killed
105
0
Camps Cleared
0
1,153,665
Distance Traveled
1,009,379
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,884
907
17
1
0
282,954
0
L
Heimdallr
9,113
759
16
1
0
187,956
0
W
Artemis
9,752
813
26
2
0
205,435
1
L
Da Ji
8,841
737
4
0
0
186,974
0
L
Thoth
9,185
765
41
3
0
229,103
1
W
Cupid
9,438
787
39
3
0
205,695
0
L
Nemesis
8,815
735
15
1
0
217,497
0
W
Kali
9,797
816
7
1
0
238,455
2
L
Zhong Kui
8,095
675
29
2
0
187,849
0
W
Merlin
10,218
852
37
3
0
221,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role