Player Matchup

Fenrir
Fenrir
Cosmicjuan
Fenrir
Level 8
God Stats
0W - 1L
1,284 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Izanami
Izanami
MODECOVID
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,152 Elo+
Solo
Vulcan
Vulcan
SnaiderSLatin
Vulcan
Level 20
God Stats
1W - 6L
1,500 SR
Queue Stats
84W - 88L
1,252 Elo+
Solo
Set
Set
Tela1100
Set
Level 13
God Stats
2W - 2L
1,147 SR
Queue Stats
3W - 3L
1,233 Elo+
Solo
Fafnir
Fafnir
caladpapi
Fafnir
Level 18
God Stats
7W - 4L
1,723 SR
Queue Stats
78W - 80L
1,382 Elo+
Solo
Team Averages
Level 14
1,431 SR
1,304 Elo+

VS

Team Averages
Level 15
1,486 SR
1,400 Elo+
Hades
Hades
 
Hades
Level 13
God Stats
17W - 6L
1,365 SR
Queue Stats
80W - 69L
1,188 Elo+
Solo
Kuzenbo
Kuzenbo
AdrianCabel
Kuzenbo
Level 8
God Stats
4W - 1L
1,507 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Agni
Agni
Jorchmaister
Agni
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Awilix
Awilix
RegentData98394
Awilix
Level 18
God Stats
2W - 6L
1,298 SR
Queue Stats
27W - 27L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kanikronos
Ah Muzen Cab
Level 28
God Stats
3W - 2L
1,762 SR
Queue Stats
68W - 68L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cosmicjuan
Fenrir
5
0 / 2 / 0
5,899
281
658
1,665
461
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Izanami
MODECOVID
Izanami
14
2 / 10 / 0
8,782
418
6,935
14,947
4,630
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 9 / 0
9,786
466
13,488
13,091
5,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 10 / 0
8,100
386
5,673
18,229
11,235
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
caladpapi
Fafnir
13
0 / 4 / 3
8,022
382
8,103
14,338
21,269
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 3 / 5
10,010
477
8,036
13,103
5,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
AdrianCabel
Kuzenbo
15
1 / 1 / 10
10,053
479
4,206
11,246
12,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 3 / 2
11,658
555
8,969
12,125
4,635
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
16 / 0 / 5
14,608
696
14,406
13,688
6,174
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
kanikronos
Ah Muzen Cab
18
12 / 1 / 5
12,628
601
15,246
9,252
3,939
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
8
Kills
35
35
Deaths
8
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
3
5
1.5
W
Kuzenbo
AdrianCabel
Kuzenbo
1
1
10
6
L
Fenrir
Cosmicjuan
Fenrir
0
2
0
0
W
4
3
2
1.67
L
Izanami
MODECOVID
Izanami
2
10
0
0.2
W
16
0
5
18.5
L
4
9
0
0.44
L
2
10
0
0.2
L
Fafnir
caladpapi
Fafnir
0
4
3
0.38
W
Ah Muzen Cab
kanikronos
Ah Muzen Cab
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,857
Damage
50,863
62,270
Taken
59,414
42,628
Mitigated
33,654
7,032
Healing
19,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,036
1,072
174
3,047
13,103
5,975
835
2,006
11,097
38,153
0
W
Kuzenbo
AdrianCabel
Kuzenbo
4,206
1,572
0
1,990
11,246
12,931
775
4,635
6,611
17,708
0
L
Fenrir
Cosmicjuan
Fenrir
658
114
0
167
1,665
461
0
473
1,192
0
3,192
W
8,969
2,118
0
1,761
12,125
4,635
1,821
6,788
5,337
56,116
0
L
Izanami
MODECOVID
Izanami
6,935
5,603
0
1,148
14,947
4,630
0
3,093
11,854
0
52,174
W
14,406
5,643
0
8,191
13,688
6,174
1,488
4,659
9,029
0
122,757
L
13,488
3,215
0
1,512
13,091
5,033
764
3,521
9,570
62,092
0
L
5,673
2,856
0
1,379
18,229
11,235
174
8,975
9,254
0
40,970
L
Fafnir
caladpapi
Fafnir
8,103
2,105
369
2,457
14,338
21,269
0
5,149
9,189
28,524
0
W
Ah Muzen Cab
kanikronos
Ah Muzen Cab
15,246
8,240
0
4,008
9,252
3,939
10,589
3,503
5,749
0
87,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,589
Gold Earned
58,957
314
Minions Killed
527
0
Camps Cleared
0
1,232,200
Distance Traveled
1,906,738
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,010
477
46
2
0
335,394
0
W
Kuzenbo
10,053
479
22
1
0
393,952
4
L
Fenrir
5,899
281
5
0
0
62,537
0
W
Agni
11,658
555
104
5
0
341,863
4
L
Izanami
8,782
418
122
6
0
278,623
2
W
Awilix
14,608
696
185
9
0
509,316
1
L
Vulcan
9,786
466
96
5
0
284,085
0
L
Set
8,100
386
53
3
0
286,001
0
L
Fafnir
8,022
382
38
2
0
320,954
0
W
Ah Muzen Cab
12,628
601
170
8
0
326,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role