Player Matchup
Hou Yi
Silver II
Level 65
God Stats
1W - 4L
1,430 SR
Queue Stats
87W - 59L
1,261
MMR
Team Averages
Silver II
Average Tier
Level 65
1,430 SR
1,261
MMR
VS
Team Averages
Silver IV
Average Tier
Level 120
1,500 SR
1,165
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
B-HoleBlackBelt
Hou Yi
16
3 / 0 / 0
9,630
963
3,791
5,183
2,005
![Evolved Attacker's Blessing](https://static.smite.guru/i/items/15578.jpg)
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
![Y10 Evolved Transcendence](https://static.smite.guru/i/items/15767.jpg)
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
![Ninja Tabi](https://static.smite.guru/i/items/9627.jpg)
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
![Light Blade](https://static.smite.guru/i/items/7573.jpg)
Light Blade
+5
Physical Power
+10%
Attack Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,441
744
1,298
6,380
1,931
![Evolved Attacker's Blessing](https://static.smite.guru/i/items/15578.jpg)
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
![Y10 Transcendence](https://static.smite.guru/i/items/8547.jpg)
Y10 Transcendence
+25
Physical Power
+300
Mana
+10
Mp 5
PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.
![Ninja Tabi](https://static.smite.guru/i/items/9627.jpg)
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
![Hunter's Bow](https://static.smite.guru/i/items/14848.jpg)
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
7,441
744
82
8
0
176,460
1
W
9,630
963
119
12
0
163,520
1