Player Matchup

Cerberus
Cerberus
EA-HD223
Cerberus
Level 24
God Stats
10W - 6L
1,601 SR
Queue Stats
220W - 234L
1,287 Elo+
Party 1
Pele
Pele
LiL_MAC187
Pele
Level 29
God Stats
8W - 1L
1,894 SR
Queue Stats
121W - 115L
1,291 Elo+
Party 1
Olorun
Olorun
Rey the Monkey
Olorun
Level 13
God Stats
7W - 9L
1,482 SR
Queue Stats
16W - 12L
1,434 Elo+
Solo
Artemis
Artemis
Zero_Killer456
Artemis
Level 5
God Stats
14W - 13L
1,834 SR
Queue Stats
66W - 63L
1,486 Elo+
Party 1
Fenrir
Fenrir
jerrymhaxel30
Fenrir
Level 10
God Stats
9W - 12L
1,198 SR
Queue Stats
20W - 33L
1,296 Elo+
Solo
Team Averages
Level 16
1,602 SR
1,359 Elo+

VS

Team Averages
Level 22
1,479 SR
1,477 Elo+
Loki
Loki
Crank4YoU
Loki
Level 25
God Stats
9W - 9L
1,367 SR
Queue Stats
317W - 251L
1,447 Elo+
Party 2
Hel
Hel
Danif8706
Hel
Level 7
God Stats
6W - 6L
1,500 SR
Queue Stats
33W - 28L
1,500 Elo+
Solo
Hercules
Hercules
NixiBuschBoy
Hercules
Level 29
God Stats
14W - 7L
1,639 SR
Queue Stats
426W - 355L
1,462 Elo+
Party 2
Heimdallr
Heimdallr
hosseinbns
Heimdallr
Level 24
God Stats
33W - 44L
1,371 SR
Queue Stats
41W - 58L
1,308 Elo+
Party 3
Ymir
Ymir
hosy_mitoo
Ymir
Level 27
God Stats
2W - 3L
1,518 SR
Queue Stats
58W - 47L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EA-HD223
Cerberus
18
4 / 3 / 14
11,705
434
17,340
27,677
35,721
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
12 / 8 / 5
13,320
493
22,297
28,146
11,208
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 7 / 6
12,950
480
30,448
24,773
11,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 10 / 13
11,626
431
18,081
21,983
8,151
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 10 / 7
11,200
415
10,188
29,790
15,016
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
14 / 3 / 6
16,882
625
21,072
21,928
7,991
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 8 / 13
14,042
520
14,571
20,560
8,208
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
NixiBuschBoy
Hercules
19
3 / 4 / 13
13,407
497
11,457
26,901
31,094
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
hosseinbns
Heimdallr
20
12 / 7 / 15
14,778
547
44,770
30,997
12,186
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 7 / 19
14,512
537
16,246
25,993
24,310
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
104
28
Kills
38
38
Deaths
29
45
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Loki
14
3
6
5.67
W
6
8
13
1.56
L
Cerberus
EA-HD223
Cerberus
4
3
14
3.67
L
12
8
5
1.81
W
Hercules
NixiBuschBoy
Hercules
3
4
13
2.38
L
3
7
6
0.86
L
4
10
13
1.05
W
Heimdallr
hosseinbns
Heimdallr
12
7
15
2.79
W
3
7
19
1.79
L
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,354
Damage
108,116
132,369
Taken
126,379
81,265
Mitigated
83,789
36,232
Healing
57,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
21,072
9,110
504
5,788
21,928
7,991
0
8,870
13,058
0
121,738
W
14,571
2,558
12,958
6,312
20,560
8,208
2,234
5,914
14,646
75,480
0
L
Cerberus
EA-HD223
Cerberus
17,340
892
1,137
9,182
27,677
35,721
966
6,088
21,589
46,184
0
L
22,297
7,006
0
8,993
28,146
11,208
1,297
8,321
19,825
0
97,301
W
Hercules
NixiBuschBoy
Hercules
11,457
2,831
665
9,721
26,901
31,094
2,273
12,388
13,593
0
60,028
L
30,448
15,948
752
10,087
24,773
11,169
1,012
3,803
20,970
103,598
0
L
18,081
9,799
0
4,016
21,983
8,151
2,354
4,304
17,679
0
59,342
W
Heimdallr
hosseinbns
Heimdallr
44,770
36,026
0
16,425
30,997
12,186
4,414
12,958
18,039
0
104,135
W
16,246
2,238
1,359
3,405
25,993
24,310
587
7,658
18,335
41,464
0
L
10,188
3,183
0
2,065
29,790
15,016
494
8,301
21,485
0
39,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,801
Gold Earned
73,621
442
Minions Killed
517
0
Camps Cleared
0
2,307,248
Distance Traveled
2,384,599
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,882
625
147
5
0
540,421
3
W
Hel
14,042
520
122
5
0
410,829
8
L
Cerberus
11,705
434
63
2
0
485,650
3
L
Pele
13,320
493
122
5
0
536,548
2
W
Hercules
13,407
497
91
3
0
509,147
1
L
Olorun
12,950
480
139
5
0
335,511
0
L
Artemis
11,626
431
76
3
0
460,287
0
W
Heimdallr
14,778
547
101
4
0
457,511
3
W
Ymir
14,512
537
56
2
0
466,691
9
L
Fenrir
11,200
415
42
2
0
489,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role