Player Matchup

Arachne
Arachne
 
Arachne
Level 15
God Stats
10W - 2L
1,732 SR
Queue Stats
33W - 25L
1,810 Elo+
Party 1
Nox
Nox
BichPuddin
Nox
Level 51
God Stats
8W - 4L
1,860 SR
Queue Stats
41W - 32L
1,691 Elo+
Party 1
Ah Puch
Ah Puch
Napao352
Ah Puch
Level 24
God Stats
10W - 6L
1,500 SR
Queue Stats
149W - 161L
1,630 Elo+
Solo
Hachiman
Hachiman
VanGoh
Hachiman
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 6L
1,641 Elo+
Solo
Da Ji
Da Ji
WinteryParsley9
Da Ji
Level 9
God Stats
2W - 0L
1,737 SR
Queue Stats
16W - 17L
1,639 Elo+
Party 1
Team Averages
Level 21
1,666 SR
1,682 Elo+

VS

Team Averages
Level 17
1,487 SR
1,608 Elo+
He Bo
He Bo
Cruelcode
He Bo
Level 17
God Stats
1W - 1L
1,723 SR
Queue Stats
27W - 18L
1,630 Elo+
Solo
Medusa
Medusa
Cynderella
Medusa
Level 21
God Stats
14W - 16L
1,531 SR
Queue Stats
153W - 138L
1,580 Elo+
Solo
Set
Set
Ebrek
Set
Level 24
God Stats
0W - 4L
1,091 SR
Queue Stats
22W - 24L
1,472 Elo+
Solo
Discordia
Discordia
Kallixtoo
Discordia
Level 15
God Stats
5W - 3L
1,590 SR
Queue Stats
33W - 31L
1,585 Elo+
Solo
King Arthur
King Arthur
XAziDahakaX
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
4 / 7 / 20
13,199
943
13,275
19,349
9,171
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 0 / 21
14,960
1,069
19,320
6,488
2,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Napao352
Ah Puch
20
9 / 0 / 26
14,973
1,070
28,954
6,793
2,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
VanGoh
Hachiman
20
18 / 0 / 20
16,434
1,174
28,962
7,378
3,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
3 / 5 / 22
13,234
945
12,879
14,001
8,100
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cruelcode
He Bo
18
2 / 12 / 8
11,797
843
8,776
20,709
9,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Cynderella
Medusa
19
2 / 5 / 10
12,545
896
9,858
21,705
8,295
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
Ebrek
Set
19
5 / 9 / 5
12,792
914
10,380
22,108
10,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Kallixtoo
Discordia
18
3 / 5 / 7
12,529
895
18,257
15,259
5,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
XAziDahakaX
King Arthur
18
0 / 13 / 9
11,440
817
3,347
32,969
33,877
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
51
44
Kills
12
12
Deaths
44
109
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
7
20
2
W
10
0
21
20.5
L
He Bo
Cruelcode
He Bo
2
12
8
0.5
L
Medusa
Cynderella
Medusa
2
5
10
1.4
L
Set
Ebrek
Set
5
9
5
0.83
L
Discordia
Kallixtoo
Discordia
3
5
7
1.3
W
Ah Puch
Napao352
Ah Puch
9
0
26
22
W
Hachiman
VanGoh
Hachiman
18
0
20
28
W
3
5
22
2.8
L
King Arthur
XAziDahakaX
King Arthur
0
13
9
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,390
Damage
50,618
54,009
Taken
112,750
26,161
Mitigated
66,810
10,926
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,275
10,815
0
4,708
19,349
9,171
0
7,774
11,575
0
25,118
W
19,320
744
0
0
6,488
2,889
0
3,375
3,113
37,629
0
L
He Bo
Cruelcode
He Bo
8,776
750
231
287
20,709
9,225
0
9,559
11,150
30,814
0
L
Medusa
Cynderella
Medusa
9,858
3,951
0
2,215
21,705
8,295
0
8,603
13,102
0
36,207
L
Set
Ebrek
Set
10,380
5,679
0
75
22,108
10,107
0
7,935
14,173
0
30,406
L
Discordia
Kallixtoo
Discordia
18,257
872
534
1,150
15,259
5,306
0
8,174
7,085
54,659
0
W
Ah Puch
Napao352
Ah Puch
28,954
1,545
0
1,748
6,793
2,778
0
4,529
2,264
66,030
0
W
Hachiman
VanGoh
Hachiman
28,962
15,829
0
2,966
7,378
3,223
0
4,885
2,493
0
69,301
W
12,879
2,233
446
1,058
14,001
8,100
0
6,470
7,531
0
21,349
L
King Arthur
XAziDahakaX
King Arthur
3,347
919
0
1,806
32,969
33,877
0
14,003
18,966
0
19,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,800
Gold Earned
61,103
270
Minions Killed
291
14
Camps Cleared
4
1,272,982
Distance Traveled
1,253,935
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,199
943
25
2
5
217,529
2
W
Nox
14,960
1,069
56
4
3
284,812
0
L
He Bo
11,797
843
53
4
1
218,773
0
L
Medusa
12,545
896
63
5
1
219,631
1
L
Set
12,792
914
50
4
0
270,372
0
L
Discordia
12,529
895
100
7
2
261,515
0
W
Ah Puch
14,973
1,070
81
6
0
255,759
0
W
Hachiman
16,434
1,174
96
7
3
282,885
0
W
Da Ji
13,234
945
12
1
3
231,997
0
L
King Arthur
11,440
817
25
2
0
283,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role