Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 20
God Stats
2W - 5L
1,500 SR
Queue Stats
86W - 75L
1,253 Elo+
Solo
Hera
Hera
BenduS PenduS
Hera
Level 25
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Terra
Terra
GrimSavior2049
Terra
Level 29
God Stats
8W - 11L
1,521 SR
Queue Stats
132W - 157L
1,431 Elo+
Solo
Arachne
Arachne
Kai KONG 1234
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
TameableBrick32
Thor
Level 6
God Stats
0W - 2L
1,215 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 20
1,414 SR
1,437 Elo+

VS

Team Averages
Level 17
1,607 SR
1,339 Elo+
Odin
Odin
AbeilleSauce254
Odin
Level 18
God Stats
10W - 8L
1,491 SR
Queue Stats
94W - 66L
1,318 Elo+
Party 1
Anhur
Anhur
Oussain
Anhur
Level 11
God Stats
2W - 1L
1,637 SR
Queue Stats
53W - 39L
1,485 Elo+
Party 1
Amaterasu
Amaterasu
Taka x Knight
Amaterasu
Level 18
God Stats
7W - 3L
1,727 SR
Queue Stats
58W - 38L
1,295 Elo+
Party 1
Susano
Susano
XxLilMuffinxX11
Susano
Level 26
God Stats
5W - 4L
1,678 SR
Queue Stats
369W - 334L
1,313 Elo+
Solo
Fenrir
Fenrir
manzanablack
Fenrir
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 39L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
10 / 3 / 2
11,340
515
15,497
15,864
7,498
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
4 / 10 / 2
8,823
401
8,411
10,700
2,892
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 2 / 9
11,302
514
8,547
14,323
17,917
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
3
0 / 0 / 1
4,445
202
0
398
152
11
1 / 8 / 4
7,829
356
3,491
11,552
3,624
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
11,703
532
10,662
12,484
5,010
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Oussain
Anhur
15
4 / 6 / 3
10,054
457
7,981
12,394
3,612
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Taka x Knight
Amaterasu
16
7 / 3 / 5
11,266
512
7,201
13,315
5,408
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 3 / 1
11,500
523
9,643
12,376
4,877
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
17
1 / 4 / 7
11,064
503
4,200
12,147
5,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
17
Kills
21
23
Deaths
17
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
10
3
2
3.67
W
5
1
9
9.5
L
4
10
2
0.5
L
2
2
9
3.25
L
Arachne
0
0
1
0.5
W
Anhur
Oussain
Anhur
4
6
3
0.92
W
Amaterasu
Taka x Knight
Amaterasu
7
3
5
3.17
L
1
8
4
0.38
W
4
3
1
1.5
W
Fenrir
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,946
Damage
39,687
52,837
Taken
62,716
32,083
Mitigated
24,133
12,078
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
15,497
7,158
0
5,303
15,864
7,498
1,415
0
15,864
0
78,458
W
10,662
1,900
0
1,435
12,484
5,010
435
3,849
8,635
0
50,010
L
8,411
2,988
0
318
10,700
2,892
855
0
10,700
35,104
0
L
8,547
881
2,419
4,038
14,323
17,917
450
0
14,323
38,588
0
L
Arachne
0
0
0
0
398
152
0
0
398
0
0
W
Anhur
Oussain
Anhur
7,981
4,326
0
750
12,394
3,612
2,237
3,722
8,672
0
39,689
W
Amaterasu
Taka x Knight
Amaterasu
7,201
3,444
0
4,310
13,315
5,408
2,815
5,235
8,080
0
35,656
L
3,491
816
0
0
11,552
3,624
634
0
11,552
0
16,290
W
9,643
1,430
0
2,601
12,376
4,877
1,923
1,796
10,580
0
87,835
W
Fenrir
4,200
1,260
0
1,697
12,147
5,226
4,426
2,356
9,791
0
60,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,739
Gold Earned
55,587
271
Minions Killed
468
0
Camps Cleared
0
1,311,706
Distance Traveled
1,987,302
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,340
515
127
6
0
341,826
0
W
Odin
11,703
532
85
4
0
479,702
0
L
Hera
8,823
401
51
2
0
251,465
0
L
Terra
11,302
514
58
3
0
413,134
4
L
Arachne
4,445
202
0
0
0
0
0
W
Anhur
10,054
457
82
4
0
316,542
4
W
Amaterasu
11,266
512
57
3
0
422,154
0
L
Thor
7,829
356
35
2
0
305,281
0
W
Susano
11,500
523
116
5
0
398,758
3
W
Fenrir
11,064
503
128
6
0
370,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role