Player Matchup

Hera
Hera
BalisticPR
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 40L
1,718 Elo+
Party 1
Pele
Pele
TPzHnLk
Pele
Level 5
God Stats
2W - 1L
1,698 SR
Queue Stats
4W - 4L
1,332 Elo+
Party 1
Mulan
Mulan
YouTasteNOW
Mulan
Level 46
God Stats
4W - 2L
1,698 SR
Queue Stats
12W - 18L
1,273 Elo+
Party 1
Team Averages
Level 26
1,632 SR
1,441 Elo+

VS

Team Averages
Level 29
1,441 SR
1,304 Elo+
Skadi
Skadi
CannibalBlueTTV
Skadi
Level 38
God Stats
0W - 1L
1,322 SR
Queue Stats
9W - 14L
1,306 Elo+
Party 2
Agni
Agni
CelestialCalli
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,300 Elo+
Party 2
Sol
Sol
Damagens
Sol
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 15
10,912
839
8,423
9,300
3,102
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
TPzHnLk
Pele
13
10 / 5 / 12
10,623
817
11,320
10,782
4,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
7 / 3 / 16
10,202
785
7,429
9,917
8,203
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
9,211
709
5,239
10,052
2,901
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 11 / 4
7,860
605
3,371
10,190
2,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 7 / 2
9,788
753
9,243
11,804
5,125
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
25
Kills
8
8
Deaths
25
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
0
15
15.5
L
3
7
3
0.64
L
0
11
4
0.18
L
5
7
2
0.86
W
Pele
TPzHnLk
Pele
10
5
12
3.2
W
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,172
Damage
17,853
29,999
Taken
32,046
15,306
Mitigated
10,653
7,810
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,423
1,551
0
2,055
9,300
3,102
1,177
2,939
6,361
59,737
0
L
5,239
2,222
0
865
10,052
2,901
841
2,333
7,719
0
17,041
L
3,371
656
0
0
10,190
2,627
46
1,341
8,849
19,945
0
L
9,243
3,620
0
3,114
11,804
5,125
699
4,749
7,055
32,452
0
W
Pele
TPzHnLk
Pele
11,320
1,673
0
1,772
10,782
4,001
566
5,943
4,839
0
38,622
W
7,429
780
1,392
2,591
9,917
8,203
982
4,271
5,646
0
15,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,737
Gold Earned
26,859
152
Minions Killed
88
0
Camps Cleared
0
728,112
Distance Traveled
488,523
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,912
839
88
7
0
248,846
2
L
Skadi
9,211
709
20
2
0
160,354
0
L
Agni
7,860
605
20
2
0
135,607
1
L
Sol
9,788
753
48
4
0
192,562
3
W
Pele
10,623
817
45
3
0
243,136
0
W
Mulan
10,202
785
19
1
0
236,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role