Player Matchup

Thor
Thor
 
Thor
Level 12
God Stats
1W - 1L
1,746 SR
Queue Stats
17W - 20L
1,231 Elo+
Solo
Nike
Nike
ELEANSK
Nike
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 25L
1,226 Elo+
Solo
Vulcan
Vulcan
Hiokan
Vulcan
Level 24
God Stats
1W - 3L
1,588 SR
Queue Stats
8W - 9L
1,301 Elo+
Solo
Olorun
Olorun
ThePotatoesBR
Olorun
Level 8
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 1L
1,640 Elo+
Party 1
Artemis
Artemis
andkirito
Artemis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,539 Elo+
Party 1
Team Averages
Level 20
1,603 SR
1,387 Elo+

VS

Team Averages
Level 23
1,569 SR
1,426 Elo+
Pele
Pele
Alessandro_Games
Pele
Level 22
God Stats
1W - 0L
1,722 SR
Queue Stats
24W - 16L
1,327 Elo+
Solo
Apollo
Apollo
DivineHunterBR
Apollo
Level 26
God Stats
8W - 5L
1,625 SR
Queue Stats
340W - 341L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
ISAC9129
Baron Samedi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,642 Elo+
Solo
Yemoja
Yemoja
QuiCkFuSe
Yemoja
Level 28
God Stats
21W - 15L
1,662 SR
Queue Stats
204W - 155L
1,469 Elo+
Solo
Serqet
Serqet
Viniorib
Serqet
Level 15
God Stats
3W - 4L
1,337 SR
Queue Stats
6W - 7L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 11 / 1
7,696
321
3,921
17,248
4,740
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
ELEANSK
Nike
9
0 / 1 / 0
7,429
310
1,716
4,397
1,278
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Hiokan
Vulcan
17
2 / 8 / 0
10,740
448
16,876
18,616
9,427
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 10 / 1
8,261
344
8,509
15,928
4,986
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
andkirito
Artemis
15
1 / 8 / 1
8,987
374
11,620
18,818
5,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 9
13,516
563
12,623
15,582
6,978
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
13 / 2 / 7
13,810
575
17,583
15,473
7,650
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ISAC9129
Baron Samedi
18
7 / 1 / 6
12,224
509
14,089
13,984
7,343
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
QuiCkFuSe
Yemoja
17
5 / 0 / 13
13,359
557
9,984
12,294
15,319
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Viniorib
Serqet
18
4 / 1 / 7
12,101
504
8,991
13,461
5,929
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
80
4
Kills
38
38
Deaths
4
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
11
1
0.05
W
9
0
9
13.5
W
13
2
7
8.25
L
Nike
ELEANSK
Nike
0
1
0
0
L
Vulcan
Hiokan
Vulcan
2
8
0
0.25
W
Baron Samedi
ISAC9129
Baron Samedi
7
1
6
10
W
Yemoja
QuiCkFuSe
Yemoja
5
0
13
11.5
L
1
10
1
0.15
W
Serqet
Viniorib
Serqet
4
1
7
7.5
L
Artemis
andkirito
Artemis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,642
Damage
63,270
75,007
Taken
70,794
25,518
Mitigated
43,219
9,268
Healing
22,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,921
785
0
673
17,248
4,740
202
3,730
13,032
0
29,082
W
12,623
2,937
0
4,811
15,582
6,978
3,104
2,565
13,017
0
111,646
W
17,583
10,500
0
4,893
15,473
7,650
5,996
4,469
11,004
0
89,992
L
Nike
ELEANSK
Nike
1,716
207
0
820
4,397
1,278
165
1,107
3,150
0
18,634
L
Vulcan
Hiokan
Vulcan
16,876
2,942
0
0
18,616
9,427
790
9,908
8,129
77,803
0
W
Baron Samedi
ISAC9129
Baron Samedi
14,089
2,063
819
5,434
13,984
7,343
1,584
8,496
5,488
62,004
0
W
Yemoja
QuiCkFuSe
Yemoja
9,984
1,101
4,155
2,822
12,294
15,319
1,157
4,186
8,108
53,811
0
L
8,509
3,493
1,427
2,825
15,928
4,986
0
5,080
10,848
35,138
0
W
Serqet
Viniorib
Serqet
8,991
2,869
0
0
13,461
5,929
1,158
5,669
7,792
0
54,825
L
Artemis
andkirito
Artemis
11,620
5,274
0
3,523
18,818
5,087
0
4,248
14,199
0
50,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,113
Gold Earned
65,010
305
Minions Killed
581
0
Camps Cleared
0
1,626,921
Distance Traveled
2,160,271
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,696
321
35
1
0
348,000
0
W
Pele
13,516
563
170
7
0
545,592
2
W
Apollo
13,810
575
162
7
0
412,081
4
L
Nike
7,429
310
28
1
0
165,031
1
L
Vulcan
10,740
448
121
5
0
380,716
1
W
Baron Samedi
12,224
509
84
4
0
367,994
4
W
Yemoja
13,359
557
65
3
0
415,637
10
L
Olorun
8,261
344
48
2
0
346,575
1
W
Serqet
12,101
504
100
4
0
418,967
0
L
Artemis
8,987
374
73
3
0
386,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role