Player Matchup

Freya
Freya
Spartantrop
Freya
Level 24
God Stats
23W - 16L
1,601 SR
Queue Stats
41W - 27L
1,607 Elo+
Party 1
Bakasura
Bakasura
WcEntex3
Bakasura
Level 23
God Stats
7W - 8L
1,500 SR
Queue Stats
30W - 20L
1,661 Elo+
Party 1
Heimdallr
Heimdallr
jAnusAfterlife
Heimdallr
Level 26
God Stats
7W - 5L
1,157 SR
Queue Stats
40W - 25L
1,626 Elo+
Party 1
Sun Wukong
Sun Wukong
qDaemonSultan
Sun Wukong
Level 18
God Stats
15W - 13L
1,522 SR
Queue Stats
81W - 73L
1,613 Elo+
Solo
Bacchus
Bacchus
xXLautlosXx
Bacchus
Level 17
God Stats
3W - 4L
1,342 SR
Queue Stats
73W - 65L
1,585 Elo+
Solo
Team Averages
Level 22
1,424 SR
1,619 Elo+

VS

Team Averages
Level 23
1,653 SR
1,650 Elo+
Sol
Sol
KIOKO404
Sol
Level 9
God Stats
2W - 1L
1,802 SR
Queue Stats
2W - 2L
1,827 Elo+
Solo
Hera
Hera
MoonLightChaos
Hera
Level 30
God Stats
11W - 16L
1,707 SR
Queue Stats
356W - 332L
1,566 Elo+
Solo
Izanami
Izanami
Pulam
Izanami
Level 28
God Stats
18W - 23L
1,480 SR
Queue Stats
169W - 162L
1,571 Elo+
Party 2
Aphrodite
Aphrodite
eldiegoxd
Aphrodite
Level 23
God Stats
44W - 28L
1,674 SR
Queue Stats
101W - 94L
1,715 Elo+
Party 2
Artemis
Artemis
frankensluhen
Artemis
Level 26
God Stats
2W - 6L
1,602 SR
Queue Stats
58W - 82L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 17
15,765
1,126
31,818
24,936
10,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
WcEntex3
Bakasura
20
13 / 9 / 15
15,692
1,121
18,579
24,504
10,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
jAnusAfterlife
Heimdallr
20
16 / 5 / 23
16,252
1,161
33,616
30,034
12,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
qDaemonSultan
Sun Wukong
20
5 / 1 / 36
15,194
1,085
21,941
30,167
36,394
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bacchus
xXLautlosXx
Bacchus
20
6 / 5 / 40
14,937
1,067
21,864
28,274
32,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 7
14,631
1,045
15,220
21,063
6,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
1 / 10 / 20
14,086
1,006
26,027
22,163
8,222
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Pulam
Izanami
20
9 / 17 / 9
15,555
1,111
38,025
35,430
13,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
eldiegoxd
Aphrodite
20
4 / 6 / 17
14,922
1,066
26,353
31,926
23,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
20
4 / 12 / 11
14,154
1,011
23,513
22,924
7,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
89
53
Kills
25
25
Deaths
53
131
Assists
64
Player
Kills
Deaths
Assists
KDA
L
7
8
7
1.31
L
1
10
20
1.1
L
Izanami
Pulam
Izanami
9
17
9
0.79
W
13
5
17
4.3
W
Bakasura
WcEntex3
Bakasura
13
9
15
2.28
L
Aphrodite
eldiegoxd
Aphrodite
4
6
17
2.08
L
Artemis
4
12
11
0.79
W
Heimdallr
jAnusAfterlife
Heimdallr
16
5
23
5.5
W
Sun Wukong
qDaemonSultan
Sun Wukong
5
1
36
23
W
Bacchus
xXLautlosXx
Bacchus
6
5
40
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,818
Damage
129,138
137,915
Taken
133,506
102,834
Mitigated
59,478
15,557
Healing
31,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,220
4,689
0
1,306
21,063
6,242
0
7,816
12,863
53,731
0
L
26,027
3,772
263
638
22,163
8,222
0
10,032
11,951
63,181
0
L
Izanami
Pulam
Izanami
38,025
29,661
0
1,922
35,430
13,874
0
9,162
26,104
0
65,004
W
31,818
9,826
0
4,932
24,936
10,840
0
14,479
10,457
48,464
0
W
Bakasura
WcEntex3
Bakasura
18,579
13,494
0
2,860
24,504
10,417
0
12,767
11,638
0
39,509
L
Aphrodite
eldiegoxd
Aphrodite
26,353
633
10,809
14,770
31,926
23,673
0
16,210
15,238
43,822
0
L
Artemis
23,513
15,548
0
2,257
22,924
7,467
0
10,462
12,315
0
46,904
W
Heimdallr
jAnusAfterlife
Heimdallr
33,616
23,441
0
5,764
30,034
12,775
0
10,930
19,104
0
65,514
W
Sun Wukong
qDaemonSultan
Sun Wukong
21,941
2,385
0
2,001
30,167
36,394
0
14,156
16,011
0
57,937
W
Bacchus
xXLautlosXx
Bacchus
21,864
2,162
0
0
28,274
32,408
0
15,169
13,105
28,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,840
Gold Earned
73,348
240
Minions Killed
298
8
Camps Cleared
5
1,301,376
Distance Traveled
1,324,345
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,631
1,045
83
6
1
279,330
0
L
Hera
14,086
1,006
76
5
0
253,552
0
L
Izanami
15,555
1,111
42
3
3
255,706
0
W
Freya
15,765
1,126
32
2
1
255,312
0
W
Bakasura
15,692
1,121
67
5
4
237,653
0
L
Aphrodite
14,922
1,066
34
2
0
337,959
0
L
Artemis
14,154
1,011
63
5
1
197,798
0
W
Heimdallr
16,252
1,161
63
5
3
228,365
0
W
Sun Wukong
15,194
1,085
63
5
0
306,374
0
W
Bacchus
14,937
1,067
15
1
0
273,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role