Player Matchup

Ra
Ra
Bronze III
Koolwar
Ra
Bronze III
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
761 MMR
Party 1
King Arthur
King Arthur
Bronze III
THERMAL Gerbil
King Arthur
Bronze III
Level 97
God Stats
0W - 4L
1,505 SR
Queue Stats
0W - 6L
1,105 MMR
Party 1
Neith
Neith
Bronze III
aka Eyepatch
Neith
Bronze III
Level 65
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 3L
1,232 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,479 SR
1,033 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 82
1,472 SR
992 MMR
Jormungandr
Jormungandr
Silver V
PyRo13MaNcEr
Jormungandr
Silver V
Level 69
God Stats
15W - 15L
1,244 SR
Queue Stats
82W - 93L
688 MMR
Party 2
Scylla
Scylla
Bronze I
WizardBadger760
Scylla
Bronze I
Level 88
God Stats
24W - 27L
1,367 SR
Queue Stats
164W - 151L
936 MMR
Solo
Arachne
Arachne
Silver IV
wkndwarrior101
Arachne
Silver IV
Level 89
God Stats
2W - 0L
1,804 SR
Queue Stats
4W - 2L
1,351 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
10,174
598
9,204
9,851
3,575
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
THERMAL Gerbil
King Arthur
13
3 / 6 / 3
10,632
625
13,502
20,751
21,554
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 4 / 3
10,253
603
8,098
11,873
3,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
NoxAnubisAresHadesCu Chulainn

VS

Bans
ZeusKumbhakarnaAphroditeChaacKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PyRo13MaNcEr
Jormungandr
12
1 / 4 / 6
11,042
650
8,988
16,289
12,587
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 1 / 7
12,029
708
17,070
11,104
3,753
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 2 / 6
12,077
710
9,162
15,938
5,881
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
7
Kills
12
12
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
6
2
W
Jormungandr
PyRo13MaNcEr
Jormungandr
1
4
6
1
L
King Arthur
THERMAL Gerbil
King Arthur
3
6
3
0.75
W
5
1
7
8.5
L
3
4
3
1.13
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,804
Damage
35,220
42,475
Taken
43,331
28,970
Mitigated
22,221
16,839
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,204
938
4,392
4,597
9,851
3,575
279
7,223
2,628
42,290
0
W
Jormungandr
PyRo13MaNcEr
Jormungandr
8,988
2,833
0
1,521
16,289
12,587
63
3,697
12,592
45,678
0
L
King Arthur
THERMAL Gerbil
King Arthur
13,502
3,089
123
4,095
20,751
21,554
82
10,491
10,260
404
46,110
W
17,070
701
969
5,944
11,104
3,753
1,097
1,836
9,268
71,937
0
L
8,098
1,783
654
2,978
11,873
3,841
1,217
8,628
3,245
0
36,624
W
9,162
6,360
1,003
6,396
15,938
5,881
1,455
4,359
11,579
0
35,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,059
Gold Earned
35,148
181
Minions Killed
182
0
Camps Cleared
0
847,800
Distance Traveled
921,955
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,174
598
84
5
0
290,739
1
W
Jormungandr
11,042
650
45
3
0
276,783
4
L
King Arthur
10,632
625
44
3
0
274,721
5
W
Scylla
12,029
708
89
5
0
303,964
5
L
Neith
10,253
603
53
3
0
282,340
2
W
Arachne
12,077
710
48
3
0
341,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role