Player Matchup

Fenrir
Fenrir
DarkCheat20
Fenrir
Level 12
God Stats
0W - 1L
1,147 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ares
Ares
Koahst
Ares
Level 12
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
jws1177
Achilles
Level 28
God Stats
119W - 127L
1,408 SR
Queue Stats
621W - 602L
1,281 Elo+
Solo
Izanami
Izanami
panconpalta12
Izanami
Level 28
God Stats
24W - 28L
1,568 SR
Queue Stats
58W - 84L
1,269 Elo+
Solo
Scylla
Scylla
xXJuniorXx1127
Scylla
Level 18
God Stats
29W - 35L
1,438 SR
Queue Stats
112W - 138L
1,223 Elo+
Solo
Team Averages
Level 20
1,373 SR
1,355 Elo+

VS

Team Averages
Level 20
1,502 SR
1,321 Elo+
Chaac
Chaac
 
Chaac
Level 21
God Stats
8W - 2L
1,443 SR
Queue Stats
14W - 9L
1,370 Elo+
Solo
Geb
Geb
BossMonster90
Geb
Level 17
God Stats
8W - 2L
1,800 SR
Queue Stats
19W - 19L
1,330 Elo+
Solo
Discordia
Discordia
Eyoj
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,266 Elo+
Solo
Xbalanque
Xbalanque
Kingsman7658
Xbalanque
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 20L
1,384 Elo+
Solo
Nemesis
Nemesis
Tiny_Yuu
Nemesis
Level 27
God Stats
1W - 1L
1,270 SR
Queue Stats
33W - 49L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 7 / 0
5,629
402
3,414
13,201
4,855
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ares
Koahst
Ares
7
1 / 5 / 1
5,807
415
3,479
10,590
4,995
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
jws1177
Achilles
8
0 / 10 / 0
5,042
360
5,973
11,126
8,237
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
8
0 / 4 / 1
5,688
406
4,756
7,732
2,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 0
5,974
427
3,228
5,684
1,918
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
10 / 0 / 4
8,569
612
10,743
9,720
9,783
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 3 / 4
7,382
527
5,543
9,866
4,650
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Eyoj
Discordia
14
12 / 0 / 2
8,671
619
11,678
5,902
1,875
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Xbalanque
Kingsman7658
Xbalanque
11
1 / 1 / 4
6,918
494
2,992
5,348
1,457
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Tiny_Yuu
Nemesis
12
3 / 1 / 2
7,575
541
3,608
8,824
2,457
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
29
29
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
0
4
12
W
3
3
4
1.67
L
Fenrir
2
7
0
0.29
W
Discordia
Eyoj
Discordia
12
0
2
13
W
Xbalanque
Kingsman7658
Xbalanque
1
1
4
3
L
Ares
Koahst
Ares
1
5
1
0.3
W
Nemesis
Tiny_Yuu
Nemesis
3
1
2
4
L
Achilles
jws1177
Achilles
0
10
0
0
L
Izanami
0
4
1
0.13
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,850
Damage
34,564
48,333
Taken
39,660
22,666
Mitigated
20,222
6,261
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,743
5,000
0
6,630
9,720
9,783
1,763
926
8,794
0
37,186
W
5,543
2,364
672
1,239
9,866
4,650
996
1,929
7,937
19,023
0
L
Fenrir
3,414
1,890
132
2,627
13,201
4,855
0
3,388
9,813
0
19,104
W
Discordia
Eyoj
Discordia
11,678
1,802
0
1,781
5,902
1,875
544
1,817
4,085
46,247
0
W
Xbalanque
Kingsman7658
Xbalanque
2,992
1,514
0
1,440
5,348
1,457
527
827
4,521
0
31,949
L
Ares
Koahst
Ares
3,479
1,127
294
492
10,590
4,995
40
3,628
6,962
18,910
0
W
Nemesis
Tiny_Yuu
Nemesis
3,608
2,029
0
3,393
8,824
2,457
54
1,208
7,616
0
48,755
L
Achilles
jws1177
Achilles
5,973
3,537
0
824
11,126
8,237
0
1,284
9,842
0
21,226
L
Izanami
4,756
3,917
0
1,305
7,732
2,661
334
5,032
2,700
0
28,807
L
3,228
282
0
587
5,684
1,918
0
3,889
1,795
31,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,140
Gold Earned
39,115
185
Minions Killed
308
0
Camps Cleared
0
1,113,108
Distance Traveled
1,226,606
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,569
612
66
5
0
232,505
0
W
Geb
7,382
527
23
2
0
233,615
1
L
Fenrir
5,629
402
36
3
0
221,242
0
W
Discordia
8,671
619
80
6
0
256,426
0
W
Xbalanque
6,918
494
60
4
0
210,340
3
L
Ares
5,807
415
15
1
0
251,305
3
W
Nemesis
7,575
541
79
6
0
293,720
0
L
Achilles
5,042
360
25
2
0
224,350
1
L
Izanami
5,688
406
59
4
0
189,461
0
L
Scylla
5,974
427
50
4
0
226,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role