Player Matchup

Terra
Terra
DADDY-FROM-HELL
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Thor
Thor
DidierDeku
Thor
Level 29
God Stats
2W - 2L
1,551 SR
Queue Stats
75W - 80L
1,300 Elo+
Solo
Odin
Odin
The_Brother_Samy
Odin
Level 15
God Stats
1W - 2L
1,397 SR
Queue Stats
61W - 54L
1,135 Elo+
Solo
Heimdallr
Heimdallr
frilox08
Heimdallr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,406 Elo+
Solo
Cupid
Cupid
xxjosuexx732
Cupid
Level 7
God Stats
2W - 2L
1,778 SR
Queue Stats
7W - 14L
1,196 Elo+
Solo
Team Averages
Level 13
1,545 SR
1,307 Elo+

VS

Team Averages
Level 22
1,574 SR
1,296 Elo+
Arachne
Arachne
 
Arachne
Level 23
God Stats
4W - 1L
1,551 SR
Queue Stats
44W - 53L
1,182 Elo+
Solo
Pele
Pele
Chibmaster
Pele
Level 22
God Stats
25W - 18L
1,470 SR
Queue Stats
92W - 73L
1,324 Elo+
Party 1
Hou Yi
Hou Yi
Falcon Cruz
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
1,296 Elo+
Solo
Achilles
Achilles
FloppyFish12321
Achilles
Level 19
God Stats
8W - 5L
1,774 SR
Queue Stats
229W - 249L
1,329 Elo+
Party 1
Scylla
Scylla
ZJCombo_
Scylla
Level 18
God Stats
9W - 8L
1,576 SR
Queue Stats
73W - 68L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
5,102
464
1,940
9,148
3,982
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,453
496
3,374
7,514
1,856
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
5 / 2 / 3
6,759
614
4,780
7,246
2,467
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
frilox08
Heimdallr
8
2 / 7 / 3
5,475
498
3,187
6,892
2,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 2 / 0
4,282
389
566
3,010
779
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
5 / 5 / 1
5,738
522
4,505
6,832
1,911
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 1 / 6
7,300
664
4,054
5,623
1,668
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
10
4 / 3 / 2
6,230
566
6,582
5,865
1,578
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
11
3 / 0 / 0
6,512
592
3,478
4,555
2,337
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
ZJCombo_
Scylla
9
0 / 1 / 1
5,717
520
4,061
3,388
889
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
18
19
Deaths
10
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
5
1
1.1
W
6
1
6
9
L
2
5
1
0.5
L
0
3
1
0.17
W
Hou Yi
4
3
2
1.67
W
Achilles
3
0
0
3
L
5
2
3
3.25
W
Scylla
ZJCombo_
Scylla
0
1
1
0.5
L
Heimdallr
frilox08
Heimdallr
2
7
3
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,847
Damage
22,680
33,810
Taken
26,263
11,171
Mitigated
8,383
7,340
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,505
3,695
0
432
6,832
1,911
119
788
6,044
0
10,046
W
4,054
1,284
0
2,692
5,623
1,668
0
205
5,418
0
31,628
L
1,940
1,147
117
2,231
9,148
3,982
0
1,990
7,158
8,610
0
L
3,374
1,015
0
2,203
7,514
1,856
0
1,119
6,395
0
31,438
W
Hou Yi
6,582
3,297
0
1,496
5,865
1,578
1,104
35
5,830
0
23,675
W
Achilles
3,478
1,436
0
1,695
4,555
2,337
0
362
4,193
0
32,500
L
4,780
1,165
0
1,707
7,246
2,467
0
0
7,246
0
24,188
W
Scylla
ZJCombo_
Scylla
4,061
684
0
503
3,388
889
802
550
2,838
23,094
0
L
Heimdallr
frilox08
Heimdallr
3,187
1,914
0
150
6,892
2,087
0
228
6,664
0
18,280
L
566
394
0
932
3,010
779
0
724
2,286
0
4,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,071
Gold Earned
31,497
150
Minions Killed
209
0
Camps Cleared
0
898,552
Distance Traveled
1,011,944
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,738
522
16
1
0
205,966
1
W
Pele
7,300
664
62
6
0
223,971
0
L
Terra
5,102
464
13
1
0
187,301
0
L
Thor
5,453
496
60
5
0
221,728
1
W
Hou Yi
6,230
566
36
3
0
202,450
2
W
Achilles
6,512
592
56
5
0
217,691
0
L
Odin
6,759
614
38
3
0
187,661
1
W
Scylla
5,717
520
39
4
0
161,866
1
L
Heimdallr
5,475
498
27
2
0
168,243
0
L
Cupid
4,282
389
12
1
0
133,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role