Player Matchup

Izanami
Izanami
Chopsiu
Izanami
Level 105
God Stats
2W - 1L
1,652 SR
Queue Stats
19W - 24L
1,162 Elo+
Party 1
Kukulkan
Kukulkan
PowerPANDA26
Kukulkan
Level 7
God Stats
5W - 3L
1,411 SR
Queue Stats
17W - 20L
1,110 Elo+
Party 1
Geb
Geb
Y0G1B34R_7
Geb
Level 15
God Stats
13W - 7L
1,456 SR
Queue Stats
17W - 19L
1,151 Elo+
Party 1
Team Averages
Level 42
1,506 SR
1,141 Elo+

VS

Team Averages
Level 24
1,446 SR
1,277 Elo+
Izanami
Izanami
EMTM_007
Izanami
Level 18
God Stats
15W - 4L
1,603 SR
Queue Stats
101W - 124L
1,172 Elo+
Party 2
Vamana
Vamana
Havenben
Vamana
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 77L
1,199 Elo+
Party 2
Zeus
Zeus
underkiler69
Zeus
Level 27
God Stats
2W - 1L
1,234 SR
Queue Stats
23W - 24L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chopsiu
Izanami
19
10 / 5 / 2
15,172
690
18,397
21,318
8,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PowerPANDA26
Kukulkan
16
2 / 11 / 6
13,728
624
12,410
20,375
7,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 11 / 7
11,711
532
4,165
24,495
28,456
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EMTM_007
Izanami
19
13 / 3 / 12
15,909
723
22,080
13,603
5,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
Havenben
Vamana
18
10 / 3 / 12
14,983
681
17,463
20,987
32,747
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 6 / 11
13,954
634
19,354
12,017
4,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
12
Kills
27
27
Deaths
12
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chopsiu
Izanami
10
5
2
2.2
W
Izanami
EMTM_007
Izanami
13
3
12
6.33
W
Vamana
Havenben
Vamana
10
3
12
5.33
L
Kukulkan
PowerPANDA26
Kukulkan
2
11
6
0.45
L
0
11
7
0.32
W
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,972
Damage
58,897
66,188
Taken
46,607
43,514
Mitigated
42,976
10,879
Healing
13,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chopsiu
Izanami
18,397
14,046
0
8,248
21,318
8,054
2,957
6,135
15,183
0
105,109
W
Izanami
EMTM_007
Izanami
22,080
14,681
1,413
3,266
13,603
5,892
2,737
6,024
7,579
0
107,989
W
Vamana
Havenben
Vamana
17,463
6,141
0
7,809
20,987
32,747
549
7,103
13,884
0
37,492
L
Kukulkan
PowerPANDA26
Kukulkan
12,410
2,543
0
2,060
20,375
7,004
324
6,064
14,311
59,989
0
L
4,165
1,273
0
571
24,495
28,456
162
7,385
17,110
12,060
0
W
19,354
2,226
0
1,444
12,017
4,337
0
3,508
8,509
70,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,611
Gold Earned
44,846
224
Minions Killed
248
0
Camps Cleared
0
975,924
Distance Traveled
1,109,899
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,172
690
134
6
0
336,948
0
W
Izanami
15,909
723
148
7
0
342,907
1
W
Vamana
14,983
681
21
1
0
427,955
1
L
Kukulkan
13,728
624
78
4
0
301,473
1
L
Geb
11,711
532
12
1
0
337,503
0
W
Zeus
13,954
634
79
4
0
339,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role