Player Matchup

Nike
Nike
Record_Maker_69
Nike
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
26W - 25L
1,186 Elo+
Party 1
Arachne
Arachne
XxMIGUELITOPROxX
Arachne
Level 27
God Stats
4W - 6L
1,340 SR
Queue Stats
34W - 35L
1,283 Elo+
Party 1
Chang'e
Chang'e
andycrack_16
Chang'e
Level 60
God Stats
2W - 1L
1,756 SR
Queue Stats
30W - 19L
1,239 Elo+
Party 1
Team Averages
Level 33
1,532 SR
1,236 Elo+

VS

Team Averages
Level 28
1,373 SR
1,261 Elo+
Mulan
Mulan
SaVaGe_PuReSkiLL
Mulan
Level 36
God Stats
3W - 6L
1,500 SR
Queue Stats
38W - 39L
1,418 Elo+
Party 2
Mercury
Mercury
SableOak8269
Mercury
Level 21
God Stats
3W - 1L
1,556 SR
Queue Stats
18W - 11L
1,027 Elo+
Solo
Zeus
Zeus
ripply_nightmare
Zeus
Level 28
God Stats
15W - 21L
1,063 SR
Queue Stats
93W - 106L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 5
9,688
692
8,545
11,458
8,841
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 8 / 1
8,697
621
5,953
12,297
4,882
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
andycrack_16
Chang'e
14
3 / 3 / 6
10,014
715
7,958
11,283
4,908
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 8
10,247
732
8,614
11,133
8,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
SableOak8269
Mercury
11
3 / 3 / 8
8,943
639
5,061
8,608
3,068
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 4 / 5
9,762
697
15,458
9,235
3,168
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
9
Kills
15
15
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
6
2
8
5
W
Mercury
SableOak8269
Mercury
3
3
8
2.33
L
2
8
1
0.31
L
Chang'e
andycrack_16
Chang'e
3
3
6
2
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,456
Damage
29,133
35,038
Taken
28,976
18,631
Mitigated
14,370
9,455
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,545
1,676
585
1,692
11,458
8,841
85
5,092
6,366
0
21,918
W
8,614
1,729
0
1,283
11,133
8,134
0
3,650
7,483
0
33,574
W
Mercury
SableOak8269
Mercury
5,061
2,834
0
531
8,608
3,068
0
2,142
6,466
0
17,278
L
5,953
4,171
0
1,095
12,297
4,882
0
6,505
5,792
0
19,722
L
Chang'e
andycrack_16
Chang'e
7,958
430
1,737
4,346
11,283
4,908
416
3,945
7,338
47,322
0
W
15,458
2,450
0
1,731
9,235
3,168
473
2,236
6,999
44,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,399
Gold Earned
28,952
137
Minions Killed
120
0
Camps Cleared
0
740,423
Distance Traveled
744,664
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,688
692
20
1
0
252,766
1
W
Mulan
10,247
732
40
3
0
247,939
2
W
Mercury
8,943
639
24
2
0
313,493
0
L
Arachne
8,697
621
32
2
0
238,103
0
L
Chang'e
10,014
715
85
6
0
249,554
0
W
Zeus
9,762
697
56
4
0
183,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role