Player Matchup

Tyr
Tyr
KDangiel
Tyr
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,500 Elo+
Solo
Ra
Ra
NaiizoK
Ra
Level 5
God Stats
3W - 2L
1,382 SR
Queue Stats
24W - 23L
1,231 Elo+
Party 2
Izanami
Izanami
aigle2009
Izanami
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 22L
1,269 Elo+
Party 2
Team Averages
Level 39
1,461 SR
1,333 Elo+

VS

Team Averages
Level 25
1,414 SR
1,209 Elo+
Ra
Ra
Barbareishon
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
958 Elo+
Solo
Sobek
Sobek
JanzTopo_13
Sobek
Level 18
God Stats
16W - 12L
1,478 SR
Queue Stats
18W - 15L
1,363 Elo+
Party 1
Hel
Hel
magic_alex7
Hel
Level 48
God Stats
10W - 11L
1,264 SR
Queue Stats
49W - 46L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 6
8,828
803
10,231
9,433
5,356
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 1 / 5
7,321
666
2,299
4,049
1,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
aigle2009
Izanami
12
4 / 0 / 9
8,166
742
5,468
4,118
1,350
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,900
627
2,484
3,699
927
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 4 / 0
6,598
600
3,887
11,205
6,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 6 / 1
6,331
576
3,037
7,528
3,418
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
2
2
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
1
4
0
0.25
W
7
1
6
10
W
2
1
5
4.5
W
Izanami
aigle2009
Izanami
4
0
9
8.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,998
Damage
9,408
17,600
Taken
22,432
8,127
Mitigated
10,460
6,859
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,484
81
403
88
3,699
927
46
68
3,631
26,700
0
L
3,887
61
24
2,185
11,205
6,115
0
1,390
9,815
14,320
0
W
10,231
2,112
0
5,571
9,433
5,356
177
3,860
5,573
0
33,451
W
2,299
369
260
462
4,049
1,421
145
3,208
841
11,664
0
W
Izanami
aigle2009
Izanami
5,468
3,420
0
566
4,118
1,350
671
2,400
1,718
0
32,990
L
3,037
91
785
1,735
7,528
3,418
25
866
6,662
10,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,315
Gold Earned
19,829
129
Minions Killed
90
0
Camps Cleared
0
594,041
Distance Traveled
516,638
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,900
627
49
4
0
186,515
0
L
Sobek
6,598
600
17
2
0
194,334
1
W
Tyr
8,828
803
47
4
0
215,656
4
W
Ra
7,321
666
22
2
0
182,691
0
W
Izanami
8,166
742
60
5
0
195,694
0
L
Hel
6,331
576
24
2
0
135,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role