Player Matchup

Ullr
Ullr
Silver IV
Cl26o45
Ullr
Silver IV
Level 101
God Stats
16W - 14L
1,735 SR
Queue Stats
16W - 17L
1,376 MMR
Party 1
Merlin
Merlin
Bronze III
bigbjake
Merlin
Bronze III
Level 48
God Stats
1W - 0L
1,341 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Terra
Terra
Bronze I
shayden200033
Terra
Bronze I
Level 89
God Stats
2W - 1L
1,845 SR
Queue Stats
23W - 22L
1,269 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,640 SR
1,382 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,580 SR
1,352 MMR
Discordia
Discordia
Silver II
Bua1
Discordia
Silver II
Level 68
God Stats
1W - 4L
1,474 SR
Queue Stats
101W - 117L
1,258 MMR
Solo
Hou Yi
Hou Yi
Gold V
TERRATEMBLOR
Hou Yi
Gold V
Level 103
God Stats
4W - 9L
1,506 SR
Queue Stats
19W - 25L
1,420 MMR
Party 2
Bacchus
Bacchus
Gold V
hipercrack
Bacchus
Gold V
Level 101
God Stats
4W - 1L
1,760 SR
Queue Stats
64W - 71L
1,378 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Cl26o45
Ullr
19
6 / 2 / 2
15,423
593
18,510
19,887
8,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
bigbjake
Merlin
17
1 / 3 / 3
14,178
545
11,627
17,203
6,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 1 / 6
16,228
624
21,189
27,683
41,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Baron SamediAresAphroditeSobekPoseidon

VS

Bans
KumbhakarnaAnubisMulanKukulkanYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bua1
Discordia
18
2 / 4 / 4
14,586
561
19,269
19,414
8,662
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
18
3 / 3 / 3
14,662
564
19,491
21,555
9,472
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
hipercrack
Bacchus
18
1 / 2 / 4
15,312
589
14,914
21,368
36,566
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
9
Kills
6
6
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bua1
Discordia
2
4
4
1
W
Ullr
Cl26o45
Ullr
6
2
2
3.5
L
Hou Yi
3
3
3
1.5
W
Merlin
bigbjake
Merlin
1
3
3
0.83
L
Bacchus
hipercrack
Bacchus
1
2
4
1.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,326
Damage
53,674
64,773
Taken
62,337
55,809
Mitigated
54,700
16,256
Healing
20,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bua1
Discordia
19,269
895
0
5,555
19,414
8,662
213
11,006
8,408
96,936
0
W
Ullr
Cl26o45
Ullr
18,510
4,867
0
2,681
19,887
8,052
2,365
11,149
8,738
0
96,861
L
Hou Yi
19,491
6,856
0
9,449
21,555
9,472
1,520
11,776
9,779
0
99,255
W
Merlin
bigbjake
Merlin
11,627
432
0
600
17,203
6,267
32
10,699
6,504
95,280
0
L
Bacchus
hipercrack
Bacchus
14,914
1,824
2,364
2,807
21,368
36,566
152
10,717
10,651
43,656
0
W
21,189
2,826
4,583
8,392
27,683
41,490
484
12,415
15,268
55,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,829
Gold Earned
44,560
301
Minions Killed
281
0
Camps Cleared
0
1,482,509
Distance Traveled
1,369,113
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,586
561
119
5
0
458,182
5
W
Ullr
15,423
593
101
4
0
524,614
2
L
Hou Yi
14,662
564
127
5
0
426,144
1
W
Merlin
14,178
545
141
5
0
469,383
7
L
Bacchus
15,312
589
35
1
0
484,787
6
W
Terra
16,228
624
59
2
0
488,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role