Player Matchup

Discordia
Discordia
danigarci95
Discordia
Level 28
God Stats
2W - 3L
1,479 SR
Queue Stats
50W - 46L
1,330 Elo+
Party 1
Arachne
Arachne
diablo_storm96
Arachne
Level 25
God Stats
3W - 6L
1,403 SR
Queue Stats
3W - 7L
1,326 Elo+
Solo
Apollo
Apollo
joseliitoo007
Apollo
Level 77
God Stats
0W - 2L
1,283 SR
Queue Stats
171W - 152L
1,484 Elo+
Party 1
Team Averages
Level 43
1,388 SR
1,380 Elo+

VS

Team Averages
Level 35
1,693 SR
1,453 Elo+
Chang'e
Chang'e
Dremori Sama
Chang'e
Level 66
God Stats
33W - 19L
1,692 SR
Queue Stats
159W - 135L
1,442 Elo+
Party 2
Neith
Neith
FTP Manny YmS
Neith
Level 22
God Stats
9W - 5L
1,537 SR
Queue Stats
154W - 186L
1,366 Elo+
Party 2
Hercules
Hercules
PabloMelchor08
Hercules
Level 17
God Stats
6W - 0L
1,850 SR
Queue Stats
36W - 22L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
danigarci95
Discordia
9
0 / 6 / 1
6,328
575
7,150
6,549
2,099
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 7 / 0
6,912
628
4,637
13,347
4,681
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 2
7,377
671
6,810
11,464
3,705
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dremori Sama
Chang'e
13
10 / 1 / 5
9,519
865
10,880
7,780
2,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 10
7,387
672
4,233
6,518
2,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
12
8 / 0 / 6
9,320
847
10,180
12,355
15,077
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
18
18
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dremori Sama
Chang'e
10
1
5
12.5
W
0
2
10
2.5
W
Hercules
8
0
6
11
L
Discordia
danigarci95
Discordia
0
6
1
0.08
L
2
7
0
0.29
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,597
Damage
25,293
31,360
Taken
26,653
10,485
Mitigated
20,161
3,852
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dremori Sama
Chang'e
10,880
697
2,832
3,871
7,780
2,909
1,543
1,790
5,990
38,341
0
W
4,233
2,104
0
1,152
6,518
2,175
1,073
1,000
5,518
0
20,436
W
Hercules
10,180
4,231
0
4,391
12,355
15,077
466
4,368
7,987
0
29,824
L
Discordia
danigarci95
Discordia
7,150
390
0
750
6,549
2,099
0
2,678
3,871
23,571
0
L
4,637
2,798
0
2,872
13,347
4,681
0
4,332
9,015
0
15,094
L
6,810
3,641
0
230
11,464
3,705
0
3,878
7,586
0
24,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,617
Gold Earned
26,226
82
Minions Killed
152
0
Camps Cleared
0
570,142
Distance Traveled
627,889
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,519
865
85
8
0
223,485
1
W
Neith
7,387
672
25
2
0
194,652
0
W
Hercules
9,320
847
42
4
0
209,752
2
L
Discordia
6,328
575
21
2
0
173,766
0
L
Arachne
6,912
628
23
2
0
213,190
0
L
Apollo
7,377
671
38
3
0
183,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role