Player Matchup

Ra
Ra
Voltage-Ammo
Ra
Level 24
God Stats
1W - 5L
1,173 SR
Queue Stats
128W - 143L
1,271 Elo+
Party 2
Pele
Pele
Voltage-Psycho-3
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,347 Elo+
Party 2
Neith
Neith
Voltage-spooky-2
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,347 Elo+
Party 2
Team Averages
Level 14
1,391 SR
1,322 Elo+

VS

Team Averages
Level 54
1,598 SR
1,415 Elo+
Neith
Neith
 
Neith
Level 21
God Stats
3W - 2L
1,578 SR
Queue Stats
44W - 57L
1,388 Elo+
Party 1
Hel
Hel
ClixNoob
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,436 Elo+
Solo
Medusa
Medusa
fury28fr
Medusa
Level 114
God Stats
5W - 3L
1,715 SR
Queue Stats
182W - 180L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 2
9,620
687
6,103
12,826
4,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 8 / 0
9,516
680
5,264
13,941
3,880
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 6 / 5
9,142
653
11,139
16,107
4,917
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
9 / 3 / 12
11,188
799
9,624
9,809
3,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 19
10,214
730
8,403
11,365
4,165
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
fury28fr
Medusa
15
12 / 1 / 8
11,861
847
18,402
12,067
4,563
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
6
Kills
23
23
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
3
12
5
W
2
2
19
5.75
L
2
9
2
0.33
L
3
8
0
0.38
L
1
6
5
0.58
W
Medusa
fury28fr
Medusa
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,506
Damage
36,429
42,874
Taken
33,241
12,847
Mitigated
12,395
4,025
Healing
17,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,624
3,338
0
1,505
9,809
3,667
1,544
1,273
8,536
0
40,521
W
8,403
935
5,938
7,406
11,365
4,165
738
2,959
8,406
28,962
0
L
6,103
1,054
325
1,816
12,826
4,050
0
2,225
10,601
33,461
0
L
5,264
952
0
356
13,941
3,880
0
3,167
10,774
0
12,259
L
11,139
3,923
0
1,528
16,107
4,917
0
3,106
12,812
0
40,999
W
Medusa
fury28fr
Medusa
18,402
11,079
0
2,821
12,067
4,563
615
1,927
10,140
0
60,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,278
Gold Earned
33,263
114
Minions Killed
163
0
Camps Cleared
0
657,501
Distance Traveled
760,759
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,188
799
64
5
0
242,998
0
W
Hel
10,214
730
35
3
0
252,338
0
L
Ra
9,620
687
51
4
0
213,640
1
L
Pele
9,516
680
11
1
0
206,608
0
L
Neith
9,142
653
52
4
0
237,253
0
W
Medusa
11,861
847
64
5
0
265,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role