Player Matchup

Yemoja
Yemoja
dippertje1000
Yemoja
Level 17
God Stats
3W - 4L
1,232 SR
Queue Stats
7W - 9L
1,100 Elo+
Party 1
Xing Tian
Xing Tian
modymo2001
Xing Tian
Level 14
God Stats
5W - 4L
1,373 SR
Queue Stats
6W - 8L
1,100 Elo+
Party 1
Thor
Thor
panaqui
Thor
Level 8
God Stats
4W - 8L
1,240 SR
Queue Stats
7W - 11L
1,134 Elo+
Party 1
Team Averages
Level 13
1,281 SR
1,112 Elo+

VS

Team Averages
Level 27
1,555 SR
1,092 Elo+
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 2L
1,536 SR
Queue Stats
5W - 29L
975 Elo+
Solo
Achilles
Achilles
Hendy_31
Achilles
Level 29
God Stats
9W - 11L
1,395 SR
Queue Stats
18W - 25L
1,073 Elo+
Solo
Rama
Rama
g0ku_rasta22
Rama
Level 25
God Stats
10W - 3L
1,733 SR
Queue Stats
38W - 55L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
12,625
664
11,476
12,601
10,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
modymo2001
Xing Tian
16
7 / 0 / 7
12,930
681
13,724
24,249
32,575
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
panaqui
Thor
14
6 / 2 / 8
12,084
636
17,541
15,739
6,349
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 10 / 2
9,680
509
3,434
22,997
13,535
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Hendy_31
Achilles
14
1 / 3 / 1
10,224
538
14,683
18,991
11,504
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 3 / 1
10,720
564
18,710
11,337
3,959
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
3
3
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
10
2
0.1
L
Achilles
Hendy_31
Achilles
1
3
1
0.5
W
3
1
12
9
L
2
3
1
0.83
W
Xing Tian
modymo2001
Xing Tian
7
0
7
10.5
W
Thor
panaqui
Thor
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,741
Damage
36,827
52,589
Taken
53,325
49,773
Mitigated
28,998
22,209
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,434
427
0
2,872
22,997
13,535
0
11,724
11,273
19,133
0
L
Achilles
Hendy_31
Achilles
14,683
2,037
528
1,668
18,991
11,504
0
8,711
10,280
0
34,135
W
11,476
3,652
11,398
3,302
12,601
10,849
292
1,155
11,446
43,270
0
L
18,710
17,266
720
2,759
11,337
3,959
0
4,786
6,551
0
60,182
W
Xing Tian
modymo2001
Xing Tian
13,724
1,635
1,205
3,616
24,249
32,575
638
2,048
22,201
37,674
0
W
Thor
panaqui
Thor
17,541
3,561
1,247
1,441
15,739
6,349
576
1,124
14,615
0
41,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,639
Gold Earned
30,624
146
Minions Killed
181
0
Camps Cleared
0
891,962
Distance Traveled
884,182
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,680
509
45
2
0
295,864
0
L
Achilles
10,224
538
38
2
0
321,329
0
W
Yemoja
12,625
664
56
3
0
228,173
2
L
Rama
10,720
564
98
5
0
266,989
4
W
Xing Tian
12,930
681
35
2
0
341,947
2
W
Thor
12,084
636
55
3
0
321,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role