Player Matchup

Ra
Ra
 
Ra
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
MelissaLizzie
Neith
Level 8
God Stats
10W - 24L
1,539 SR
Queue Stats
13W - 37L
1,072 Elo+
Party 2
Mercury
Mercury
TheRogueSenpai
Mercury
Level 24
God Stats
0W - 1L
1,579 SR
Queue Stats
2W - 10L
1,070 Elo+
Party 2
Team Averages
Level 30
1,539 SR
1,214 Elo+

VS

Team Averages
Level 16
1,468 SR
1,219 Elo+
Da Ji
Da Ji
FaytalKid
Da Ji
Level 13
God Stats
3W - 4L
1,439 SR
Queue Stats
3W - 6L
1,170 Elo+
Party 1
Skadi
Skadi
IMeILiodas
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,170 Elo+
Party 1
Scylla
Scylla
Semiry14
Scylla
Level 18
God Stats
26W - 28L
1,463 SR
Queue Stats
228W - 253L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 6 / 5
11,292
706
4,668
12,794
5,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 3
8,781
549
1,690
4,909
1,930
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 7 / 2
11,684
730
8,907
13,917
5,362
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FaytalKid
Da Ji
15
9 / 3 / 6
12,379
774
7,285
12,230
7,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
15
5 / 4 / 9
12,070
754
11,389
10,358
4,036
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Semiry14
Scylla
15
2 / 3 / 6
11,036
690
7,993
6,978
2,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
10
Kills
16
16
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
6
5
0.92
W
Da Ji
FaytalKid
Da Ji
9
3
6
4
W
Skadi
5
4
9
2.38
L
0
3
3
0.5
W
Scylla
Semiry14
Scylla
2
3
6
1.67
L
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,265
Damage
26,667
31,620
Taken
29,566
13,004
Mitigated
14,325
5,897
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,668
343
1,982
3,261
12,794
5,712
0
3,539
9,255
53,506
0
W
Da Ji
FaytalKid
Da Ji
7,285
2,533
0
2,066
12,230
7,478
1,226
1,795
10,435
0
29,990
W
Skadi
11,389
6,366
0
1,044
10,358
4,036
1,201
2,289
8,069
0
52,245
L
1,690
235
0
268
4,909
1,930
0
1,801
3,108
0
8,072
W
Scylla
Semiry14
Scylla
7,993
1,191
0
1,100
6,978
2,811
870
882
6,096
50,364
0
L
8,907
5,939
0
386
13,917
5,362
0
2,760
11,157
0
35,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
35,485
146
Minions Killed
168
0
Camps Cleared
0
737,684
Distance Traveled
778,436
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,292
706
85
5
0
284,782
1
W
Da Ji
12,379
774
22
1
0
295,940
3
W
Skadi
12,070
754
62
4
0
244,169
0
L
Neith
8,781
549
15
1
0
125,829
0
W
Scylla
11,036
690
84
5
0
238,327
0
L
Mercury
11,684
730
46
3
0
327,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role