Player Matchup

Thoth
Thoth
AcePheonix017
Thoth
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,256 Elo+
Party 2
Bakasura
Bakasura
Amlez-_-gamer
Bakasura
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,256 Elo+
Party 2
Nemesis
Nemesis
WDL-Expose
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,016 Elo+
Party 1
Ullr
Ullr
WDL-Offset
Ullr
Level 17
God Stats
1W - 1L
1,487 SR
Queue Stats
13W - 19L
1,060 Elo+
Party 1
Neith
Neith
windfild52
Neith
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,497 SR
1,217 Elo+

VS

Team Averages
Level 16
1,400 SR
1,260 Elo+
Hel
Hel
 
Hel
Level 14
God Stats
11W - 19L
1,300 SR
Queue Stats
17W - 29L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 7
God Stats
2W - 2L
1,304 SR
Queue Stats
313W - 326L
1,500 Elo+
Solo
Merlin
Merlin
GrannyBlaster96
Merlin
Level 23
God Stats
18W - 10L
1,574 SR
Queue Stats
159W - 165L
989 Elo+
Solo
Jormungandr
Jormungandr
TheNerdyGremlin
Jormungandr
Level 31
God Stats
12W - 15L
1,535 SR
Queue Stats
76W - 64L
1,410 Elo+
Solo
King Arthur
King Arthur
sosero_88
King Arthur
Level 7
God Stats
3W - 2L
1,286 SR
Queue Stats
4W - 5L
901 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 12 / 2
11,972
521
24,922
20,101
7,917
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Amlez-_-gamer
Bakasura
11
1 / 16 / 3
8,416
366
8,488
23,573
7,973
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
WDL-Expose
Nemesis
12
0 / 8 / 4
8,519
370
6,115
17,936
6,520
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 11 / 5
8,881
386
8,390
22,244
8,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
14
1 / 9 / 9
8,991
391
13,258
13,980
5,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
10 / 6 / 16
11,836
515
15,054
17,174
11,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
 
Nemesis
18
9 / 3 / 17
12,262
533
12,440
15,282
6,050
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
8 / 3 / 18
11,802
513
22,860
9,561
5,815
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TheNerdyGremlin
Jormungandr
19
25 / 1 / 11
13,531
588
21,216
26,905
27,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
sosero_88
King Arthur
16
4 / 4 / 16
10,339
450
9,774
20,050
17,903
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
134
15
Kills
56
56
Deaths
17
23
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
6
16
3
W
Nemesis
 
Nemesis
9
3
17
5.83
L
12
12
2
1.08
L
Bakasura
Amlez-_-gamer
Bakasura
1
16
3
0.16
W
8
3
18
5.67
W
Jormungandr
TheNerdyGremlin
Jormungandr
25
1
11
30.5
L
Nemesis
WDL-Expose
Nemesis
0
8
4
0.25
L
1
11
5
0.32
W
King Arthur
sosero_88
King Arthur
4
4
16
3
L
Neith
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,173
Damage
81,344
97,834
Taken
88,972
36,069
Mitigated
69,397
10,492
Healing
38,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
15,054
2,236
8,447
9,109
17,174
11,873
2,727
6,171
10,965
65,911
0
W
Nemesis
 
Nemesis
12,440
4,209
0
3,457
15,282
6,050
1,431
2,047
13,143
0
74,691
L
24,922
3,303
276
1,997
20,101
7,917
654
11,396
8,705
71,017
0
L
Bakasura
Amlez-_-gamer
Bakasura
8,488
4,222
0
3,167
23,573
7,973
0
13,951
9,622
0
23,674
W
22,860
886
0
700
9,561
5,815
1,820
2,861
6,700
52,974
0
W
Jormungandr
TheNerdyGremlin
Jormungandr
21,216
4,547
914
12,776
26,905
27,756
3,150
6,804
19,906
69,409
0
L
Nemesis
WDL-Expose
Nemesis
6,115
2,329
0
1,350
17,936
6,520
0
7,625
10,311
0
38,549
L
8,390
5,115
0
2,478
22,244
8,341
0
16,357
5,887
0
41,196
W
King Arthur
sosero_88
King Arthur
9,774
1,973
0
2,847
20,050
17,903
1,853
7,039
12,901
0
33,182
L
Neith
13,258
6,688
0
1,224
13,980
5,318
301
9,801
4,179
0
36,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,779
Gold Earned
59,770
299
Minions Killed
418
0
Camps Cleared
0
1,694,422
Distance Traveled
2,019,891
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,836
515
80
3
0
380,646
0
W
Nemesis
12,262
533
102
4
0
441,782
0
L
Thoth
11,972
521
69
3
0
346,660
1
L
Bakasura
8,416
366
47
2
0
360,827
0
W
Merlin
11,802
513
95
4
0
350,967
0
W
Jormungandr
13,531
588
96
4
0
433,705
1
L
Nemesis
8,519
370
58
3
0
339,880
0
L
Ullr
8,881
386
63
3
0
359,155
2
W
King Arthur
10,339
450
45
2
0
412,791
0
L
Neith
8,991
391
62
3
0
287,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role